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SLProject 4.0.000
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This is the complete list of members for SLGLFrameBuffer, including all inherited members.
| _fboId | SLGLFrameBuffer | protected |
| _prevFboId | SLGLFrameBuffer | protected |
| _rboHeight | SLGLFrameBuffer | protected |
| _rboId | SLGLFrameBuffer | protected |
| _rboWidth | SLGLFrameBuffer | protected |
| _sizeBytes | SLGLFrameBuffer | protected |
| attachTexture2D(SLenum attachment, SLenum target, SLGLTexture *texture, SLint level=0) | SLGLFrameBuffer | |
| bind() | SLGLFrameBuffer | |
| bindAndSetBufferStorage(SLsizei width, SLsizei height) | SLGLFrameBuffer | |
| clear() | SLGLFrameBuffer | |
| deleteGL() | SLGLFrameBuffer | |
| fboId() | SLGLFrameBuffer | inline |
| generate() | SLGLFrameBuffer | |
| rboHeight() | SLGLFrameBuffer | inline |
| rboId() | SLGLFrameBuffer | inline |
| rboWidth() | SLGLFrameBuffer | inline |
| SLGLFrameBuffer(SLsizei rboWidth, SLsizei rboHeight) | SLGLFrameBuffer | |
| totalBufferCount | SLGLFrameBuffer | static |
| totalBufferSize | SLGLFrameBuffer | static |
| unbind() | SLGLFrameBuffer | |
| ~SLGLFrameBuffer() | SLGLFrameBuffer | inlinevirtual |