SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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This is the complete list of members for SLAccelStruct, including all inherited members.
_m | SLAccelStruct | protected |
_maxV | SLAccelStruct | protected |
_minV | SLAccelStruct | protected |
_voxelAvgTria | SLAccelStruct | protected |
_voxelCnt | SLAccelStruct | protected |
_voxelCntEmpty | SLAccelStruct | protected |
_voxelMaxTria | SLAccelStruct | protected |
build(SLVec3f minV, SLVec3f maxV)=0 | SLAccelStruct | pure virtual |
disposeBuffers()=0 | SLAccelStruct | pure virtual |
draw(SLSceneView *sv)=0 | SLAccelStruct | pure virtual |
intersect(SLRay *ray, SLNode *node)=0 | SLAccelStruct | pure virtual |
SLAccelStruct(SLMesh *m) | SLAccelStruct | inline |
updateStats(SLNodeStats &stats)=0 | SLAccelStruct | pure virtual |
~SLAccelStruct() | SLAccelStruct | inlinevirtual |