SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
SLShadowMap.h File Reference
#include <SL.h>
#include <SLEnums.h>
#include <SLPlane.h>
#include <SLMat4.h>
#include <SLNode.h>
#include <SLGLDepthBuffer.h>
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Classes

class  SLShadowMap
 Class for standard and cascaded shadow mapping. More...
 

Detailed Description

Date
May 2020
Remarks
Please use clangformat to format the code. See more code style on https://github.com/cpvrlab/SLProject4/wiki/SLProject-Coding-Style
Authors
Michael Schertenleib, Marcus Hudritsch

Definition in file SLShadowMap.h.