SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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This is the complete list of members for ImGuiRendererOpenGL, including all inherited members.
_attribLocColor | ImGuiRendererOpenGL | private |
_attribLocPosition | ImGuiRendererOpenGL | private |
_attribLocProjMtx | ImGuiRendererOpenGL | private |
_attribLocTex | ImGuiRendererOpenGL | private |
_attribLocUV | ImGuiRendererOpenGL | private |
_context | ImGuiRenderer | protected |
_elementsHandle | ImGuiRendererOpenGL | private |
_fontTexture | ImGuiRendererOpenGL | private |
_fragHandle | ImGuiRendererOpenGL | private |
_progHandle | ImGuiRendererOpenGL | private |
_vaoHandle | ImGuiRendererOpenGL | private |
_vboHandle | ImGuiRendererOpenGL | private |
_vertHandle | ImGuiRendererOpenGL | private |
createOpenGLObjects() | ImGuiRendererOpenGL | private |
deleteOpenGLObjects() | ImGuiRendererOpenGL | private |
ImGuiRenderer(ImGuiContext *context) | ImGuiRenderer | inline |
ImGuiRendererOpenGL(ImGuiContext *context) | ImGuiRendererOpenGL | inline |
printCompileErrors(SLint shaderHandle, const SLchar *src) | ImGuiRendererOpenGL | private |
render(const SLRecti &viewportRect) override | ImGuiRendererOpenGL | virtual |
~ImGuiRenderer() | ImGuiRenderer | inlinevirtual |
~ImGuiRendererOpenGL() | ImGuiRendererOpenGL | inline |