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SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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This is the complete list of members for ImGuiRendererOpenGL, including all inherited members.
| _attribLocColor | ImGuiRendererOpenGL | private |
| _attribLocPosition | ImGuiRendererOpenGL | private |
| _attribLocProjMtx | ImGuiRendererOpenGL | private |
| _attribLocTex | ImGuiRendererOpenGL | private |
| _attribLocUV | ImGuiRendererOpenGL | private |
| _context | ImGuiRenderer | protected |
| _elementsHandle | ImGuiRendererOpenGL | private |
| _fontTexture | ImGuiRendererOpenGL | private |
| _fragHandle | ImGuiRendererOpenGL | private |
| _progHandle | ImGuiRendererOpenGL | private |
| _vaoHandle | ImGuiRendererOpenGL | private |
| _vboHandle | ImGuiRendererOpenGL | private |
| _vertHandle | ImGuiRendererOpenGL | private |
| createOpenGLObjects() | ImGuiRendererOpenGL | private |
| deleteOpenGLObjects() | ImGuiRendererOpenGL | private |
| ImGuiRenderer(ImGuiContext *context) | ImGuiRenderer | inline |
| ImGuiRendererOpenGL(ImGuiContext *context) | ImGuiRendererOpenGL | inline |
| printCompileErrors(SLint shaderHandle, const SLchar *src) | ImGuiRendererOpenGL | private |
| render(const SLRecti &viewportRect) override | ImGuiRendererOpenGL | virtual |
| ~ImGuiRenderer() | ImGuiRenderer | inlinevirtual |
| ~ImGuiRendererOpenGL() | ImGuiRendererOpenGL | inline |