#include <ImGuiWrapper.h>
ImGuiRenderer is used by ImGuiWrapper to render a custom. We need this interface, as there may be different renderers (e.g. ImGuiRendererOpenGL) and because we want to share a common ImGuiContext over multiple ImGuiWrapper instances. 
Definition at line 31 of file ImGuiWrapper.h.
 
◆ ImGuiRenderer()
  
  
      
        
          | ImGuiRenderer::ImGuiRenderer  | 
          ( | 
          ImGuiContext *  | 
          context | ) | 
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inline   | 
  
 
 
◆ ~ImGuiRenderer()
  
  
      
        
          | virtual ImGuiRenderer::~ImGuiRenderer  | 
          ( | 
           | ) | 
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inlinevirtual   | 
  
 
 
◆ render()
  
  
      
        
          | virtual void ImGuiRenderer::render  | 
          ( | 
          const SLRecti &  | 
          viewportRect | ) | 
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inlinevirtual   | 
  
 
 
◆ _context
  
  
      
        
          | ImGuiContext* ImGuiRenderer::_context | 
         
       
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protected   | 
  
 
 
The documentation for this class was generated from the following file: