#include <ImGuiWrapper.h>
ImGuiRenderer is used by ImGuiWrapper to render a custom. We need this interface, as there may be different renderers (e.g. ImGuiRendererOpenGL) and because we want to share a common ImGuiContext over multiple ImGuiWrapper instances.
Definition at line 31 of file ImGuiWrapper.h.
◆ ImGuiRenderer()
ImGuiRenderer::ImGuiRenderer |
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ImGuiContext * |
context | ) |
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inline |
◆ ~ImGuiRenderer()
virtual ImGuiRenderer::~ImGuiRenderer |
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inlinevirtual |
◆ render()
virtual void ImGuiRenderer::render |
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const SLRecti & |
viewportRect | ) |
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inlinevirtual |
◆ _context
ImGuiContext* ImGuiRenderer::_context |
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protected |
The documentation for this class was generated from the following file: