Here is a list of all class members with links to the classes they belong to:
- d -
- d
: SLPlane
 
- data()
: CVImage
, SLIOBuffer
, WAIBowVector
, WAIFeatVector
 
- dataPath
: AppCommon
 
- dataPointer
: SLGLAttribute
 
- dataType
: SLGLAttribute
 
- dateTime
: SlamMapInfos
, SlamVideoInfos
 
- dealloc
: AppDelegate
, ViewController
 
- deallocate()
: SLIOBuffer
 
- decompose()
: SLMat4< T >
 
- decorate()
: WAI::ModeOrbSlam2
 
- decorateVideoWithKeyPointMatches()
: WAI::ModeOrbSlam2
 
- decorateVideoWithKeyPoints()
: WAI::ModeOrbSlam2
 
- defaultENU()
: SLDeviceLocation
 
- defaultLatLonAlt()
: SLDeviceLocation
 
- delaunayTriangulate()
: CVTrackedFaces
 
- deleteAll()
: SLCompactGrid
 
- deleteApp()
: AppCommon
 
- deleteChild()
: SLNode
 
- deleteChildren()
: SLEntities
, SLNode
 
- deleteData()
: SLGLTexture
, SLMesh
 
- deleteDataGpu()
: SLAssetManager
, SLGLProgram
, SLGLTexture
, SLMaterial
, SLMesh
 
- deleteEntity()
: SLEntities
 
- deleteFile()
: Utils_iOS
 
- deleteFonts()
: SLAssetManager
 
- deleteGL()
: SLGLFrameBuffer
, SLGLVertexArray
, SLGLVertexBuffer
 
- deleteImageAfterBuild()
: SLGLTexture
 
- deleteImages()
: SLGLTexture
 
- deleteInstance()
: SLGLState
, SLMaterialDefaultColorAttribute
, SLMaterialDefaultGray
 
- deleteOpenGLObjects()
: ImGuiRendererOpenGL
, SLGLImGui
, SLImGui
 
- deletePrograms()
: SLGLProgramManager
 
- deleteSceneGraph()
: WAIApp
 
- deleteSelected()
: SLMesh
 
- deleteUnused()
: SLMesh
 
- depth
: ProfilingResult
, SLGLTexture
, SLNode
, SLRay
 
- depthBuffer()
: SLShadowMap
 
- depthBuffers()
: SLShadowMap
 
- depthFunc()
: SLGLState
 
- depthMask()
: SLGLState
 
- depthReached
: SLRay
 
- depthTest()
: SLGLState
 
- describe()
: CVFeatureManager
 
- descriptors
: CVTrackedFeatures::SLFeatureMarker2D
, CVTrackedFeatures::SLFrameData
 
- deselectAllNodesAndMeshes()
: SLScene
 
- deselectPartialSelection()
: SLMesh
 
- deselectRect()
: SLCamera
 
- det()
: SLMat3< T >
 
- detect()
: CVFeatureManager
 
- detect1TimesMS
: CVTracked
 
- detect2TimesMS
: CVTracked
 
- detectAndCompute()
: CVRaulMurOrb
 
- detectAndDescribe()
: CVFeatureManager
 
- detectCycle()
: WAISlamTools
 
- detectKeypointsAndDescriptors()
: CVTrackedFeatures
 
- DetectLoopCandidates()
: WAIKeyFrameDB
 
- DetectRelocalizationCandidates()
: WAIKeyFrameDB
 
- detectTimesMS
: CVTracked
 
- detectType()
: SLGLTexture
 
- deviceParameter
: AppCommon
 
- DeviceRotationPYR
: SLInputEvent
 
- DeviceRotationQUAT
: SLInputEvent
 
- devices()
: SLInputManager
 
- deviceString
: SlamVideoInfos
 
- devLoc
: AppCommon
 
- devRot
: AppCommon
 
- devRotLoc()
: SLCamera
 
- dictionary
: CVArucoParams
 
- didReceiveMemoryWarning
: ViewController
 
- diff()
: SLVec2< T >
, SLVec3< T >
, SLVec4< T >
 
- diffRGB()
: SLVec4< T >
 
- diffuse
: lightDataStd140
, SLLight
, SLLightDirect
, SLLightRect
, SLLightSpot
, SLMaterial
 
- diffuseColor()
: SLLight
 
- diffuseMC()
: SLRay
 
- diffusePhotons
: SLRay
 
- diffusePower()
: SLLight
 
- dimensions()
: SLGLDepthBuffer
 
- dir
: SLRay
 
- direction()
: SLParticleSystem
 
- dirLength()
: SLLightDirect
 
- dirOS
: SLRay
 
- disable()
: PanScrolling
, SLInputDevice
 
- disableAttrib()
: SLGLVertexBuffer
 
- disableMapping()
: WAI::ModeOrbSlam2
 
- displaySleep()
: SLGLOculus
 
- dispose()
: SLCurve
, SLCurveBezier
, SLGLOculus
, SLGLOculusFB
 
- disposeBuffers()
: SLAccelStruct
, SLCompactGrid
 
- distance()
: SLVec3< T >
 
- distortion()
: CVCalibration
 
- Distortion
: HmdRenderInfo::EyeConfig
 
- DistortionFn()
: LensConfig
 
- DistortionFnInverse()
: LensConfig
 
- DistortionFnInverseApprox()
: LensConfig
 
- DistortionFnScaleRadiusSquared()
: LensConfig
 
- DistortionFnScaleRadiusSquaredChroma()
: LensConfig
 
- distribConcentric()
: SLRaySamples2D
 
- DistributeOctTree()
: CVRaulMurOrb
 
- distSquared()
: SLVec3< T >
 
- distToPoint()
: SLPlane
 
- DivideNode()
: CVRaulMurExtNode
 
- doAcc()
: SLParticleSystem
 
- doAccDiffDir()
: SLParticleSystem
 
- doAcceleration()
: SLParticleSystem
 
- doAlphaOverLT()
: SLParticleSystem
 
- doAlphaOverLTCurve()
: SLParticleSystem
 
- doAlphaSorting()
: SLSceneView
 
- doAttenuation
: lightDataStd140
 
- doBlendBrightness()
: SLParticleSystem
 
- doCascadedShadows()
: SLLight
, SLLightDirect
 
- doColor()
: SLParticleSystem
 
- doColoredShadows
: SLLight
 
- doColorOverLT()
: SLParticleSystem
 
- doContinuous()
: SLRaytracer
 
- doCounterGap()
: SLParticleSystem
 
- doDepthTest()
: SLSceneView
 
- doDirectionSpeed()
: SLParticleSystem
 
- doDistributed()
: SLRaytracer
 
- doesPCF
: lightDataStd140
 
- doFlipBookTexture()
: SLParticleSystem
 
- doFresnel()
: SLRaytracer
 
- doFrustumCulling()
: SLSceneView
 
- doGetTime()
: Utils::AverageTiming
 
- doGetTimingMessage()
: Utils::AverageTiming
 
- doGravity()
: SLParticleSystem
 
- doInstancedDrawing()
: SLParticleSystem
 
- doMarkerMapPreprocessing()
: WAI::ModeOrbSlam2
, WAISlamTools
 
- doMultiSampling()
: SLSceneView
 
- doNotDispatchKeyboard()
: ImGuiWrapper
, SLGLImGui
, SLImGui
, SLUiInterface
 
- doNotDispatchMouse()
: ImGuiWrapper
, SLGLImGui
, SLImGui
, SLUiInterface
 
- doRotation()
: SLParticleSystem
 
- doRotRange()
: SLParticleSystem
 
- doShape()
: SLParticleSystem
 
- doShapeOverride()
: SLParticleSystem
 
- doShapeSpawnBase()
: SLParticleSystem
 
- doShapeSurface()
: SLParticleSystem
 
- doSizeOverLT()
: SLParticleSystem
 
- doSizeOverLTCurve()
: SLParticleSystem
 
- doSmoothShadows()
: SLLight
 
- doSoftShadows()
: SLLight
 
- doSpeedRange()
: SLParticleSystem
 
- doStart()
: Utils::AverageTiming
 
- doStop()
: Utils::AverageTiming
 
- doSunPowerAdaptation()
: SLLightDirect
 
- dot()
: SLQuat4< T >
, SLVec2< T >
, SLVec3< T >
, SLVec4< T >
 
- doubleClick()
: SLInputEventInterface
 
- doUpdate()
: SLHorizonNode
, SLNode
 
- doWaitOnIdle()
: SLSceneView
 
- download()
: HttpDownloader
 
- downloadModelAndLoadScene()
: AppDemoGui
 
- DownTan
: ovrFovPort_
 
- doWorldSpace()
: SLParticleSystem
 
- dpi()
: SLSceneView
 
- drag()
: SLCamera
 
- draw()
: LogWindow
, SLAccelStruct
, SLCompactGrid
, SLCurve
, SLCurveBezier
, SLMesh
, SLParticleSystem
 
- draw2DGL()
: SLSceneView
 
- draw2DGLNodes()
: SLSceneView
 
- draw2DTimesMS()
: SLSceneView
 
- draw3DCT()
: SLSceneView
 
- draw3DGL()
: SLSceneView
 
- draw3DGLAll()
: SLSceneView
 
- draw3DGLLines()
: SLSceneView
 
- draw3DGLLinesOverlay()
: SLSceneView
 
- draw3DGLNodes()
: SLSceneView
 
- draw3DPT()
: SLSceneView
 
- draw3DRT()
: SLSceneView
 
- draw3DTimesMS()
: SLSceneView
 
- drawAroundCamera()
: SLSkybox
 
- drawArrayAs()
: SLGLVertexArray
 
- drawArrayAsColored()
: SLGLVertexArrayExt
 
- drawArucoMarker()
: CVTrackedAruco
 
- drawArucoMarkerBoard()
: CVTrackedAruco
 
- drawAxisWS()
: SLAABBox
 
- drawBit()
: SLNode
, SLSceneView
 
- drawBits()
: SLNode
, SLSceneView
 
- drawBoneWS()
: SLAABBox
 
- drawCalls
: SLShadowMap
 
- drawDebugInformation()
: CVTrackedFeatures
 
- drawDetection()
: CVTracked
 
- drawEdges()
: SLGLVertexArray
 
- drawElementAsColored()
: SLGLVertexArrayExt
 
- drawElementsAs()
: SLGLVertexArray
 
- drawElementsInstanced()
: SLGLVertexArray
 
- drawFramebuffer()
: SLGLOculusFB
 
- drawFrustum()
: SLShadowMap
 
- drawGL()
: SLRect< T, V >
 
- drawInfo()
: WAISlam
, WAISlamTrackPool
 
- drawInitInfo()
: WAISlamTools
 
- drawIntoDepthBuffer()
: SLMesh
 
- drawKeyPointInfo()
: WAISlamTools
 
- drawKeyPointMatches()
: WAISlamTools
 
- drawMesh()
: SLCamera
, SLKeyframeCamera
, SLLightDirect
, SLLightRect
, SLLightSpot
, SLNode
, SLText
 
- drawMouseCursor()
: SLGLImGui
, SLImGui
, SLUiInterface
 
- drawNodesDirectionalCulling()
: SLShadowMap
 
- drawNodesIntoDepthBufferRec()
: SLShadowMap
 
- drawNodeVisuals()
: SLAnimation
 
- drawRays()
: SLShadowMap
 
- drawSelectedVertices()
: SLMesh
 
- drawSprite()
: SLGLTexture
 
- drawText()
: SLText
 
- drawTime()
: SLParticleSystem
 
- drawVisuals()
: SLAnimManager
, SLAnimTrack
, SLNodeAnimTrack
 
- drawWS()
: SLAABBox
 
- dudv()
: SLGLTexture
 
- dump()
: SLEntities
 
- dumpRec()
: SLNode