SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
ProfilingResult Struct Reference

#include <Profiler.h>

Public Attributes

const char * name
 Name of the profiled function/scope. More...
 
uint32_t depth
 Depth of the scope in it's thread's call stack. More...
 
uint64_t start
 Start time in microseconds relative to the session start. More...
 
uint64_t end
 End time in microseconds relative to the session start. More...
 
uint32_t threadId
 ID of the thread in which the scope was entered. More...
 

Detailed Description

Definition at line 43 of file Profiler.h.

Member Data Documentation

◆ depth

uint32_t ProfilingResult::depth

Depth of the scope in it's thread's call stack.

Definition at line 46 of file Profiler.h.

◆ end

uint64_t ProfilingResult::end

End time in microseconds relative to the session start.

Definition at line 48 of file Profiler.h.

◆ name

const char* ProfilingResult::name

Name of the profiled function/scope.

Definition at line 45 of file Profiler.h.

◆ start

uint64_t ProfilingResult::start

Start time in microseconds relative to the session start.

Definition at line 47 of file Profiler.h.

◆ threadId

uint32_t ProfilingResult::threadId

ID of the thread in which the scope was entered.

Definition at line 49 of file Profiler.h.


The documentation for this struct was generated from the following file: