SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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- l -
latlonAlt2ecef() :
SLVec3< T >
length() :
SLQuat4< T >
,
SLTexColorLUT
,
SLText
,
SLVec2< T >
,
SLVec3< T >
,
SLVec4< T >
lengthSec() :
SLAnimation
lengthSqr() :
SLVec2< T >
,
SLVec3< T >
,
SLVec4< T >
lensDiameter() :
SLCamera
lensSamples() :
SLCamera
lerp() :
SLQuat4< T >
levelForSM() :
SLNode
lId() :
WAIKeyFrame
lightAt() :
SLMat4< T >
lightClipFar() :
SLShadowMap
lightClipNear() :
SLShadowMap
lightCullingAdaptiveRec() :
SLShadowMap
lights() :
SLScene
lightsDoShadowMapping() :
SLGLProgramGenerated
lightSpace() :
SLShadowMap
load() :
CVCalibration
,
CVImage
,
SLGLShader
,
SLGLTexture
,
SLImporter
loadAnimation() :
SLAnimSkeleton
loadAssetsAsync() :
SLAssetLoader
loadAssetsSync() :
SLAssetLoader
loadCalibParams() :
CVCalibrationEstimator
,
CVTrackedChessboard
loadCalibrations() :
CVCapture
loadConfig() :
AppDemoGui
loadCVMatFromBinaryStream() :
WAIMapStorage
loadedFromMap() :
WAIMapPoint
loadFonts() :
SLGLImGui
,
SLImGui
loadFromFile() :
CVArucoParams
,
WAIOrbVocabulary
loadFromMemory() :
SLGLShader
loadGeoTiff() :
CVImageGeoTiff
,
SLDeviceLocation
loadIntoLastFrame() :
CVCapture
loadKeyFrameVideoMatching() :
WAIMapStorage
loadMap() :
WAIMapStorage
loadMapBinary() :
WAIMapStorage
loadMarker() :
CVTrackedFeatures
loadProgram() :
SLGLProgramManager
loadPrograms() :
SLGLProgramManager
loadSceneWithLargeModel() :
AppDemoGui
loadTimeMS() :
SLScene
loadVectorFromBinaryStream() :
WAIMapStorage
locAccuracyM() :
SLDeviceLocation
localTime() :
SLAnimPlayback
locationManager:didFailWithError: :
ViewController
locationManager:didUpdateToLocation:fromLocation: :
ViewController
locECEF() :
SLDeviceLocation
locENU() :
SLDeviceLocation
locLatLonAlt() :
SLDeviceLocation
locMaxDistanceM() :
SLDeviceLocation
logConsoleVerbosity() :
SLImporter
logFileVerbosity() :
SLImporter
logFramebufferStatus() :
SLGLTextureIBL
logMessage() :
SLImporter
LogWindow() :
LogWindow
longTouch() :
SLInputEventInterface
lookAt() :
SLMat4< T >
,
SLNode
,
SLTransformNode
lookFrom() :
SLCamera
loop() :
SLAnimPlayback
lowerRightLatLonAlt() :
CVImageGeoTiff
lowPersistance() :
SLGLOculus
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1.9.1