Here is a list of all class members with links to the classes they belong to:
- r -
- r
: colorBGR
, SLVec3< T >
, SLVec4< T >
 
- radius()
: SLCone
, SLCylinder
, SLDisk
, SLJoint
, SLLightDirect
, SLLightSpot
, SLSpheric
 
- radiusH()
: SLParticleSystem
 
- radiusOS()
: SLAABBox
 
- radiusW()
: SLParticleSystem
 
- radiusWS()
: SLAABBox
 
- random
: SLRay
 
- rayCount()
: SLShadowMap
 
- rayDiscIntersect()
: SLTransformNode
 
- rayPlaneIntersect()
: SLTransformNode
 
- raysPerMS()
: SLRaytracer
 
- raytracer()
: SLSceneView
 
- rboHeight()
: SLGLFrameBuffer
 
- rboID
: SLGLFbo
 
- rboId()
: SLGLFrameBuffer
 
- rboWidth()
: SLGLFrameBuffer
 
- Read()
: SLAssimpIOStream
 
- read()
: SLIOReaderMemory
, SLIOReaderNative
, SLIOStream
, WebCamera
 
- readPixels()
: SLGLDepthBuffer
, SLGLState
, SLGLTextureIBL
 
- rebuild()
: SLBackground
 
- recordResult()
: Profiler
 
- rect()
: SLBackground
 
- rectCoverageInSS()
: SLAABBox
 
- rectSS()
: SLAABBox
 
- RED
: SLVec3< T >
, SLVec4< T >
 
- refKf()
: WAIMapPoint
 
- refKfId
: WAIMapStorage::MapPointInfo
 
- refKfSource
: WAIMapPoint
 
- RefKfSource
: WAIMapPoint
 
- RefKfSource_Constructor
: WAIMapPoint
 
- RefKfSource_EraseObservation
: WAIMapPoint
 
- RefKfSource_None
: WAIMapPoint
 
- reflect()
: SLRay
 
- reflectedPhotons
: SLRay
 
- reflectedRays
: SLRay
 
- reflectionModel()
: SLMaterial
 
- reflectMC()
: SLRay
 
- refract()
: SLRay
 
- refractedPhotons
: SLRay
 
- refractedRays
: SLRay
 
- refractMC()
: SLRay
 
- registerAssetsToLoad()
: AppDemoScene2Dand3DText
, AppDemoSceneAnimNode
, AppDemoSceneAnimNodeMass2
, AppDemoSceneAnimNodeMass
, AppDemoSceneAnimSkinned
, AppDemoSceneAnimSkinnedMass2
, AppDemoSceneAnimSkinnedMass
, AppDemoSceneEmpty
, AppDemoSceneErlebARAugustaTmpTht
, AppDemoSceneErlebARAventicumAmphitheater
, AppDemoSceneErlebARAventicumCigognier
, AppDemoSceneErlebARAventicumTheater
, AppDemoSceneErlebARBernChristoffel
, AppDemoSceneErlebARBielBFH
, AppDemoSceneErlebARBielCBB
, AppDemoSceneErlebARSutz
, AppDemoSceneFigure
, AppDemoSceneFrustum
, AppDemoSceneGLTF
, AppDemoSceneJansUniverse
, AppDemoSceneLargeModel
, AppDemoSceneLevelOfDetail
, AppDemoSceneLotsOfNodes
, AppDemoSceneMeshLoad
, AppDemoSceneMinimal
, AppDemoSceneParticleComplexFire
, AppDemoSceneParticleDustStorm
, AppDemoSceneParticleFountain
, AppDemoSceneParticleMany
, AppDemoSceneParticleRingOfFire
, AppDemoSceneParticleSimple
, AppDemoSceneParticleSun
, AppDemoScenePointClouds
, AppDemoSceneRevolver
, AppDemoSceneRobot
, AppDemoSceneRTDoF
, AppDemoSceneRTLens
, AppDemoSceneRTMuttenzerBox
, AppDemoSceneRTSpheres
, AppDemoSceneShaderBlinn
, AppDemoSceneShaderBump
, AppDemoSceneShaderCook
, AppDemoSceneShaderEarth
, AppDemoSceneShaderIBL
, AppDemoSceneShaderParallax
, AppDemoSceneShaderSkybox
, AppDemoSceneShaderWave
, AppDemoSceneShadowBasic
, AppDemoSceneShadowCascaded
, AppDemoSceneShadowLightPoint
, AppDemoSceneShadowLightSpot
, AppDemoSceneShadowLightTypes
, AppDemoSceneSuzanne
, AppDemoSceneTextureBlend
, AppDemoSceneTextureCompression
, AppDemoSceneTextureFilter
, AppDemoSceneVideoSensorAR
, AppDemoSceneVideoTexture
, AppDemoSceneVideoTrackAruco
, AppDemoSceneVideoTrackChessboard
, AppDemoSceneVideoTrackFace
, AppDemoSceneVideoTrackFeatures
, AppDemoSceneVideoTrackMediapipe
, AppDemoSceneVideoTrackWAI
, AppDemoSceneVolumeRayCast
, AppDemoSceneVolumeRayCastLighted
, AppDemoSceneZFighting
, AppMinimalScene
, AppNodeScene
, SLScene
 
- registerCoreAssetsLoad()
: AppCommon
 
- registerState()
: sm::StateMachine
 
- release()
: CVCapture
 
- ReliefInMeters
: HmdRenderInfo::EyeConfig
 
- relocalization()
: WAI::ModeOrbSlam2
, WAISlamTools
 
- relocalizationGPS()
: WAISlamTools
 
- relocate()
: CVTrackedFeatures
 
- remap()
: CVCalibration
 
- removeChild()
: SLNode
 
- removeComments()
: SLGLShader
 
- removeMesh()
: SLAssetManager
, SLNode
 
- removeProgram()
: SLAssetManager
 
- removeTextureType()
: SLMaterial
 
- removeTransformNode()
: AppDemoGui
 
- render()
: ImGuiRenderer
, ImGuiRendererOpenGL
, SLBackground
, SLPathtracer
 
- renderBackground()
: SLKeyframeCamera
 
- renderClassic()
: SLRaytracer
 
- renderCube()
: SLGLTextureIBL
 
- renderDirectionalLightCascaded()
: SLShadowMap
 
- renderDistortion()
: SLGLOculus
 
- renderDistrib()
: SLRaytracer
 
- renderer()
: ImGuiEngine
 
- renderExtraFrame()
: ImGuiWrapper
, SLGLImGui
, SLImGui
, SLUiInterface
 
- renderImage()
: SLRaytracer
 
- renderInScene()
: SLBackground
 
- renderQuad()
: SLGLTextureIBL
 
- renderResolution()
: SLGLOculus
 
- renderSec()
: SLRaytracer
 
- renderShadowMap()
: SLLight
, SLLightDirect
 
- renderShadows()
: SLShadowMap
 
- renderSlices()
: SLPathtracer
, SLRaytracer
 
- renderSlicesAsync
: SLRaytracer
 
- renderSlicesMS()
: SLRaytracer
 
- renderSlicesPTAsync
: SLPathtracer
 
- renderType()
: SLSceneView
 
- renderUIBeforeUpdate()
: SLRaytracer
 
- Replace()
: WAIMapPoint
 
- ReplaceMapPointMatch()
: WAIKeyFrame
 
- reprojectionError()
: CVCalibration
, CVTrackedFeatures::SLFrameData
 
- requestFinish()
: WAISlam
 
- requestResume()
: WAI::ModeOrbSlam2
 
- requestStateIdle()
: WAI::ModeOrbSlam2
, WAISlam
 
- reserve()
: SLVector< T, U >
 
- reset()
: AppNodeSceneView
, SLAABBox
, SLAnimSkeleton
, WAI::ModeOrbSlam2
, WAISlam
 
- resetNodes()
: SLAnimation
 
- resetRequests()
: WAI::ModeOrbSlam2
 
- resetTimes()
: CVTracked
 
- resetToInitialState()
: SLNode
 
- resize()
: CVImage
 
- Resize
: SLInputEvent
 
- resize()
: SLInputEventInterface
, SLVector< T, U >
 
- resolution
: SlamVideoInfos
 
- resolutionFactor()
: SLRaytracer
 
- resolutionFactorPC()
: SLRaytracer
 
- ResolutionInPixels
: HmdRenderInfo
 
- resolutionScale()
: SLGLOculus
 
- response
: WAIMapStorage::KeyPointData
 
- resume()
: WAI::ModeOrbSlam2
, WAISlam
 
- retainImage()
: WAI::ModeOrbSlam2
, WAISlam
 
- retainImg
: WAI::ModeOrbSlam2::Params
, WAISlam::Params
, WAISlamTrackPool::Params
 
- reverse()
: SLVector< T, U >
 
- rightOS()
: SLNode
 
- RightTan
: ovrFovPort_
 
- rightWS()
: SLNode
 
- rollDEG()
: SLDeviceRotation
 
- rollRAD()
: SLDeviceRotation
 
- root2D()
: SLScene
 
- root3D()
: SLScene
 
- rootJoint()
: SLAnimSkeleton
 
- rootNode()
: SLImporter
 
- ROT_X
: WAIMap
 
- ROT_Y
: WAIMap
 
- ROT_Z
: WAIMap
 
- rotate()
: SLMat4< T >
, SLNode
, SLQuat4< T >
, WAIMap
 
- rotateAround()
: SLNode
 
- rotated()
: SLQuat4< T >
 
- rotateObject()
: AppNodeSceneView
 
- rotateObjectAroundPivot()
: AppNodeSceneView
 
- RotatingSpheres()
: AppDemoSceneAnimNodeMass2
 
- rotation()
: SLDeviceRotation
, SLMat3< T >
, SLMat4< T >
, SLNode
, SLTransformKeyframe
 
- rotationAveraged()
: SLDeviceRotation
 
- roughness()
: SLMaterial
 
- roughnessCubemap()
: SLSkybox
 
- rowCount
: YUV2RGB_BlockInfo
 
- run()
: AsyncWorker
 
- rvec
: CVTrackedFeatures::SLFrameData