#include <SLGLOVRWorkaround.h>
Definition at line 217 of file SLGLOVRWorkaround.h.
 
◆ DistortionFn()
  
  
      
        
          | float LensConfig::DistortionFn  | 
          ( | 
          float  | 
          r | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
 
◆ DistortionFnInverse()
  
  
      
        
          | float LensConfig::DistortionFnInverse  | 
          ( | 
          float  | 
          r | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
Definition at line 269 of file SLGLOVRWorkaround.h.
  271         assert((r <= 20.0f));
 
  274         float delta = r * 0.25f;
 
  281         for (
int i = 0; i < 20; i++)
 
  283             float sUp   = 
s + delta;
 
  284             float sDown = 
s - delta;
 
The SLScene class represents the top level instance holding the scene structure.
 
float DistortionFn(float r) const
 
 
 
 
◆ DistortionFnInverseApprox()
  
  
      
        
          | float LensConfig::DistortionFnInverseApprox  | 
          ( | 
          float  | 
          r | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
Definition at line 308 of file SLGLOVRWorkaround.h.
  319                 scale = 1.0f / (
InvK[0] + rsq * (
InvK[1] + rsq * (
InvK[2] + rsq * 
InvK[3])));
 
  328                 float scaledRsq = (float)(NumSegments - 1) * rsq / (
MaxInvR * 
MaxInvR);
 
@ Distortion_CatmullRom10
 
float EvalCatmullRom10Spline(float const *K, float scaledVal)
 
float InvK[NumCoefficients]
 
 
 
 
◆ DistortionFnScaleRadiusSquared()
  
  
      
        
          | float LensConfig::DistortionFnScaleRadiusSquared  | 
          ( | 
          float  | 
          rsq | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
Definition at line 220 of file SLGLOVRWorkaround.h.
  227                 scale = (
K[0] + rsq * (
K[1] + rsq * (
K[2] + rsq * 
K[3])));
 
  230                 scale = 1.0f / (
K[0] + rsq * (
K[1] + rsq * (
K[2] + rsq * 
K[3])));
 
  239                 float scaledRsq = (float)(NumSegments - 1) * rsq / (
MaxR * 
MaxR);
 
 
 
 
◆ DistortionFnScaleRadiusSquaredChroma()
  
  
      
        
          | SLVec3f LensConfig::DistortionFnScaleRadiusSquaredChroma  | 
          ( | 
          float  | 
          rsq | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
 
◆ SetToIdentity()
  
  
      
        
          | void LensConfig::SetToIdentity  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ SetUpInverseApprox()
  
  
      
        
          | void LensConfig::SetUpInverseApprox  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
Definition at line 339 of file SLGLOVRWorkaround.h.
  359                 sampleR[1] = maxR * 0.4f;
 
  360                 sampleR[2] = maxR * 0.8f;
 
  361                 sampleR[3] = maxR * 1.5f;
 
  362                 for (
int i = 0; i < 4; i++)
 
  364                     sampleRSq[i] = sampleR[i] * sampleR[i];
 
  366                     sampleFit[i] = sampleR[i] / sampleInv[i];
 
  378                 const int maxCheck = 20;
 
  379                 for ( 
int i = 0; i < maxCheck; i++ )
 
  381                     float checkR = (float)i * maxR / (
float)maxCheck;
 
  384                     float error = fabsf ( realInv - testInv ) / maxR;
 
  385                     OVR_ASSERT ( error < 0.1f );
 
  395                 for (
int i = 1; i < NumSegments; i++)
 
  397                     float scaledRsq = (float)i;
 
  398                     float rsq       = scaledRsq * 
MaxInvR * 
MaxInvR / (float)(NumSegments - 1);
 
  399                     float r         = sqrtf(rsq);
 
  406                 const int maxCheck = 20;
 
  407                 for ( 
int i = 0; i <= maxCheck; i++ )
 
  409                     float checkR = (float)i * 
MaxInvR / (
float)maxCheck;
 
  412                     float error = fabsf ( realInv - testInv ) / 
MaxR;
 
  413                     OVR_ASSERT ( error < 0.01f );
 
bool FitCubicPolynomial(float *pResult, const float *pFitX, const float *pFitY)
 
float DistortionFnInverse(float r) const
 
float DistortionFnInverseApprox(float r) const
 
 
 
 
◆ ChromaticAberration
      
        
          | float LensConfig::ChromaticAberration[4] | 
        
      
 
 
◆ Eqn
◆ InvK
◆ MaxInvR
      
        
          | float LensConfig::MaxInvR | 
        
      
 
 
◆ MaxR
◆ MetersPerTanAngleAtCenter
      
        
          | float LensConfig::MetersPerTanAngleAtCenter | 
        
      
 
 
The documentation for this struct was generated from the following file: