SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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#include <utility>
#include <vector>
#include <map>
#include <SL.h>
#include <SLAnimManager.h>
#include <Averaged.h>
#include <SLGLOculus.h>
#include <SLLight.h>
#include <SLMesh.h>
#include <SLEntities.h>
Go to the source code of this file.
Classes | |
class | SLScene |
The SLScene class represents the top level instance holding the scene structure. More... | |
Typedefs | |
typedef SLScene * | s |
typedef SLScene SLSceneView * | sv |
typedef SLScene SLSceneView SLint | sceneID |
Functions | |
typedef | void (SL_STDCALL *cbOnSceneLoad)(SLAssetManager *am |
C-Callback function typedef for scene load function. More... | |
Definition in file SLScene.h.
typedef SLScene SLSceneView* sv |
typedef void | ( | SL_STDCALL * | cbOnSceneLoad | ) |
C-Callback function typedef for scene load function.