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SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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#include <utility>#include <vector>#include <map>#include <SL.h>#include <SLAnimManager.h>#include <Averaged.h>#include <SLGLOculus.h>#include <SLLight.h>#include <SLMesh.h>#include <SLEntities.h>Go to the source code of this file.
Classes | |
| class | SLScene |
| The SLScene class represents the top level instance holding the scene structure. More... | |
Typedefs | |
| typedef SLScene * | s |
| typedef SLScene SLSceneView * | sv |
| typedef SLScene SLSceneView SLint | sceneID |
Functions | |
| typedef | void (SL_STDCALL *cbOnSceneLoad)(SLAssetManager *am |
| C-Callback function typedef for scene load function. More... | |
Definition in file SLScene.h.
| typedef SLScene SLSceneView* sv |
| typedef void | ( | SL_STDCALL * | cbOnSceneLoad | ) |
C-Callback function typedef for scene load function.