SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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Specialized SLInput class for unicode character input. More...
#include <SLInputEvent.h>
Public Member Functions | |
SLCharInputEvent () | |
Public Member Functions inherited from SLInputEvent | |
SLInputEvent (Type t) | |
Public Attributes | |
SLuint | character |
Public Attributes inherited from SLInputEvent | |
enum SLInputEvent::Type | type |
concrete type of the event More... | |
SLint | svIndex |
index of the receiving scene view for this event More... | |
Additional Inherited Members | |
Public Types inherited from SLInputEvent | |
enum | Type { MouseMove , MouseDown , MouseUp , MouseDoubleClick , MouseWheel , Touch2Move , Touch2Down , Touch2Up , KeyDown , KeyUp , Resize , DeviceRotationPYR , DeviceRotationQUAT , CharInput , ScrCapture , NumEvents } |
Specialized SLInput class for unicode character input.
Character input differs from simple key input that it can be generated from a combination of different key presses. Some key's might not fire a character event, others might fire multiple at once.
Definition at line 115 of file SLInputEvent.h.
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inline |
Definition at line 120 of file SLInputEvent.h.
SLuint SLCharInputEvent::character |
Definition at line 118 of file SLInputEvent.h.