SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
ovrDistortionVertex_ Struct Reference

#include <SLGLOVRWorkaround.h>

Public Attributes

SLVec2f ScreenPosNDC
 
float TimeWarpFactor
 
float VignetteFactor
 
SLVec2f TanEyeAnglesR
 
SLVec2f TanEyeAnglesG
 
SLVec2f TanEyeAnglesB
 

Detailed Description

Definition at line 619 of file SLGLOVRWorkaround.h.

Member Data Documentation

◆ ScreenPosNDC

SLVec2f ovrDistortionVertex_::ScreenPosNDC

Definition at line 621 of file SLGLOVRWorkaround.h.

◆ TanEyeAnglesB

SLVec2f ovrDistortionVertex_::TanEyeAnglesB

Definition at line 626 of file SLGLOVRWorkaround.h.

◆ TanEyeAnglesG

SLVec2f ovrDistortionVertex_::TanEyeAnglesG

Definition at line 625 of file SLGLOVRWorkaround.h.

◆ TanEyeAnglesR

SLVec2f ovrDistortionVertex_::TanEyeAnglesR

Definition at line 624 of file SLGLOVRWorkaround.h.

◆ TimeWarpFactor

float ovrDistortionVertex_::TimeWarpFactor

Definition at line 622 of file SLGLOVRWorkaround.h.

◆ VignetteFactor

float ovrDistortionVertex_::VignetteFactor

Definition at line 623 of file SLGLOVRWorkaround.h.


The documentation for this struct was generated from the following file: