SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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The AppCommon class holds the top-level instances of the app-demo. More...
#include <atomic>
#include <mutex>
#include <map>
#include <optional>
#include <CVTypes.h>
#include <SLDeviceLocation.h>
#include <SLDeviceRotation.h>
#include <SLInputManager.h>
#include <SLSceneView.h>
#include <SLEnums.h>
#include <SLFileStorage.h>
Go to the source code of this file.
Classes | |
class | AppCommon |
Top level class for the major global instances off an SLProject app. More... | |
The AppCommon class holds the top-level instances of the app-demo.
For more info on how to create a new app with SLProject see: https://github.com/cpvrlab/SLProject4/wiki/Creating-a-New-App For more info about App framework see: https://cpvrlab.github.io/SLProject4/app-framework.html
Definition in file AppCommon.h.