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    SLProject
    4.2.000
    
   A platform independent 3D computer graphics framework for desktop OS,  Android,  iOS and online in web browsers 
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The AppCommon class holds the top-level instances of the app-demo. More...
#include <atomic>#include <mutex>#include <map>#include <optional>#include <CVTypes.h>#include <SLDeviceLocation.h>#include <SLDeviceRotation.h>#include <SLInputManager.h>#include <SLSceneView.h>#include <SLEnums.h>#include <SLFileStorage.h>Go to the source code of this file.
Classes | |
| class | AppCommon | 
| Top level class for the major global instances off an SLProject app.  More... | |
The AppCommon class holds the top-level instances of the app-demo.
For more info on how to create a new app with SLProject see: https://github.com/cpvrlab/SLProject4/wiki/Creating-a-New-App For more info about App framework see: https://cpvrlab.github.io/SLProject4/app-framework.html
Definition in file AppCommon.h.