SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
AppCommon.h File Reference

The AppCommon class holds the top-level instances of the app-demo. More...

#include <atomic>
#include <mutex>
#include <map>
#include <optional>
#include <CVTypes.h>
#include <SLDeviceLocation.h>
#include <SLDeviceRotation.h>
#include <SLInputManager.h>
#include <SLSceneView.h>
#include <SLEnums.h>
#include <SLFileStorage.h>
Include dependency graph for AppCommon.h:

Go to the source code of this file.

Classes

class  AppCommon
 Top level class for the major global instances off an SLProject app. More...
 

Detailed Description

The AppCommon class holds the top-level instances of the app-demo.

For more info on how to create a new app with SLProject see: https://github.com/cpvrlab/SLProject4/wiki/Creating-a-New-App For more info about App framework see: https://cpvrlab.github.io/SLProject4/app-framework.html

Date
February 2018
Authors
Marcus Hudritsch
Remarks
Please use clangformat to format the code. See more code style on https://github.com/cpvrlab/SLProject4/wiki/SLProject-Coding-Style

Definition in file AppCommon.h.