SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
SLGLFbo.cpp File Reference

Wraps an OpenGL framebuffer object. More...

#include <SLGLState.h>
#include <SLGLFbo.h>
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Detailed Description

Wraps an OpenGL framebuffer object.

Date
September 2018
Authors
Stefan Thoeni
Remarks
Please use clangformat to format the code. See more code style on https://github.com/cpvrlab/SLProject4/wiki/SLProject-Coding-Style

Definition in file SLGLFbo.cpp.