SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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Files | |
file | SLGLDepthBuffer.cpp [code] |
file | SLGLDepthBuffer.h [code] |
Uses an OpenGL framebuffer object as a depth-buffer. | |
file | SLGLEnums.h [code] |
Enumerations containing OpenGL constants. | |
file | SLGLFbo.cpp [code] |
Wraps an OpenGL framebuffer object. | |
file | SLGLFbo.h [code] |
Wraps an OpenGL framebuffer object. | |
file | SLGLFrameBuffer.cpp [code] |
Wrapper class around OpenGL Frame Buffer Objects (FBO) | |
file | SLGLFrameBuffer.h [code] |
Wrapper class around OpenGL Frame Buffer Objects (FBO) | |
file | SLGLImGui.cpp [code] |
Wrapper Class around the external ImGui GUI-framework See also: https://github.com/ocornut/imgui. | |
file | SLGLImGui.h [code] |
file | SLGLOculus.cpp [code] |
file | SLGLOculus.h [code] |
file | SLGLOculusFB.cpp [code] |
OpenGL Frame Buffer Object for the Oculus Rift Display. | |
file | SLGLOculusFB.h [code] |
OpenGL Frame Buffer Object for the Oculus Rift Display. | |
file | SLGLOVRWorkaround.h [code] |
Wrapper around Oculus Rift. | |
file | SLGLProgram.cpp [code] |
file | SLGLProgram.h [code] |
file | SLGLProgramGenerated.cpp [code] |
file | SLGLProgramGenerated.h [code] |
file | SLGLProgramGeneric.h [code] |
file | SLGLProgramManager.cpp [code] |
file | SLGLProgramManager.h [code] |
file | SLGLShader.cpp [code] |
file | SLGLShader.h [code] |
file | SLGLState.cpp [code] |
Singleton class implementation for global OpenGL replacement. | |
file | SLGLState.h [code] |
Singleton class for global render state. | |
file | SLGLTexture.cpp [code] |
file | SLGLTexture.h [code] |
file | SLGLTextureIBL.cpp [code] |
file | SLGLTextureIBL.h [code] |
file | SLGLUniform.h [code] |
file | SLGLVertexArray.cpp [code] |
Wrapper around an OpenGL Vertex Array Objects. | |
file | SLGLVertexArray.h [code] |
Wrapper class around OpenGL Vertex Array Objects (VAO) | |
file | SLGLVertexArrayExt.cpp [code] |
Extension class with functions for quick line & point drawing. | |
file | SLGLVertexArrayExt.h [code] |
Extension class with functions for quick line & point drawing. | |
file | SLGLVertexBuffer.cpp [code] |
Wrapper around an OpenGL Vertex Array Objects. | |
file | SLGLVertexBuffer.h [code] |
Wrapper class around OpenGL Vertex Buffer Objects (VBO) | |