53 SL_EXIT_MSG(
"Please use keys F1-F10 for uniform variables.");
57 function<T(
void)> getFunc)
108 _value = (T)clock() / CLOCKS_PER_SEC;
#define SL_EXIT_MSG(message)
SLUniformType
Type definition for GLSL uniform1f variables that change per frame.
@ UT_seconds
seconds since the process has started
@ UT_incDec
never ending loop from min to max and max to min
@ UT_inc
never ending increment
@ UT_incInc
never ending loop from min to max
@ UT_random
random values between min and max
@ UT_lambda
lambda getter function
SLKey
Keyboard key codes enumeration.
Virtual Eventhandler class.