53             SL_EXIT_MSG(
"Please use keys F1-F10 for uniform variables.");
 
   57                 function<T(
void)> getFunc)
 
  108             _value = (T)clock() / CLOCKS_PER_SEC;
 
#define SL_EXIT_MSG(message)
 
SLUniformType
Type definition for GLSL uniform1f variables that change per frame.
 
@ UT_seconds
seconds since the process has started
 
@ UT_incDec
never ending loop from min to max and max to min
 
@ UT_inc
never ending increment
 
@ UT_incInc
never ending loop from min to max
 
@ UT_random
random values between min and max
 
@ UT_lambda
lambda getter function
 
SLKey
Keyboard key codes enumeration.
 
Virtual Eventhandler class.