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    SLProject
    4.2.000
    
   A platform independent 3D computer graphics framework for desktop OS,  Android,  iOS and online in web browsers 
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Go to the source code of this file.
Classes | |
| class | SLGLUniform< T > | 
| Template for a single GLSL uniform variable.  More... | |
Typedefs | |
| typedef SLGLUniform< SLfloat > | SLGLUniform1f | 
| typedef SLGLUniform< SLint > | SLGLUniform1i | 
| typedef SLGLUniform< SLuint > | SLGLUniform1u | 
| typedef vector< SLGLUniform1f * > | SLVUniform1f | 
| STL vector of SLGLShaderUniform1f pointers.  More... | |
| typedef vector< SLGLUniform1i * > | SLVUniform1i | 
Definition in file SLGLUniform.h.
| typedef SLGLUniform<SLfloat> SLGLUniform1f | 
Definition at line 162 of file SLGLUniform.h.
| typedef SLGLUniform<SLint> SLGLUniform1i | 
Definition at line 163 of file SLGLUniform.h.
| typedef SLGLUniform<SLuint> SLGLUniform1u | 
Definition at line 164 of file SLGLUniform.h.
| typedef vector<SLGLUniform1f*> SLVUniform1f | 
STL vector of SLGLShaderUniform1f pointers.
Definition at line 167 of file SLGLUniform.h.
| typedef vector<SLGLUniform1i*> SLVUniform1i | 
Definition at line 168 of file SLGLUniform.h.