SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
SLGLUniform.h File Reference
#include <SL.h>
#include <SLEventHandler.h>
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Classes

class  SLGLUniform< T >
 Template for a single GLSL uniform variable. More...
 

Typedefs

typedef SLGLUniform< SLfloatSLGLUniform1f
 
typedef SLGLUniform< SLintSLGLUniform1i
 
typedef SLGLUniform< SLuintSLGLUniform1u
 
typedef vector< SLGLUniform1f * > SLVUniform1f
 STL vector of SLGLShaderUniform1f pointers. More...
 
typedef vector< SLGLUniform1i * > SLVUniform1i
 

Detailed Description

Date
July 2014
Authors
Marcus Hudritsch
Remarks
Please use clangformat to format the code. See more code style on https://github.com/cpvrlab/SLProject4/wiki/SLProject-Coding-Style

Definition in file SLGLUniform.h.

Typedef Documentation

◆ SLGLUniform1f

Definition at line 162 of file SLGLUniform.h.

◆ SLGLUniform1i

Definition at line 163 of file SLGLUniform.h.

◆ SLGLUniform1u

Definition at line 164 of file SLGLUniform.h.

◆ SLVUniform1f

typedef vector<SLGLUniform1f*> SLVUniform1f

STL vector of SLGLShaderUniform1f pointers.

Definition at line 167 of file SLGLUniform.h.

◆ SLVUniform1i

typedef vector<SLGLUniform1i*> SLVUniform1i

Definition at line 168 of file SLGLUniform.h.