SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
SLGLTextureIBL.cpp File Reference
#include <SLAssetManager.h>
#include <SLScene.h>
#include <SLGLTextureIBL.h>
Include dependency graph for SLGLTextureIBL.cpp:

Go to the source code of this file.

Variables

const SLint ROUGHNESS_NUM_MIP_LEVELS = 5
 

Detailed Description

Date
April 2018
Authors
Carlos Arauz, Marcus Hudritsch
Remarks
Please use clangformat to format the code. See more code style on https://github.com/cpvrlab/SLProject4/wiki/SLProject-Coding-Style

Definition in file SLGLTextureIBL.cpp.

Variable Documentation

◆ ROUGHNESS_NUM_MIP_LEVELS

const SLint ROUGHNESS_NUM_MIP_LEVELS = 5

Definition at line 15 of file SLGLTextureIBL.cpp.