SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
SLGLState.h File Reference

Singleton class for global render state. More...

#include <SL.h>
#include <SLVec3.h>
#include <SLVec4.h>
#include <SLMat4.h>
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Classes

class  SLGLState
 Singleton class holding all OpenGL states. More...
 

Macros

#define GET_GL_ERROR
 

Variables

static const SLint SL_MAX_LIGHTS = 8
 max. number of used lights More...
 

Detailed Description

Singleton class for global render state.

Date
July 2014
Authors
Marcus Hudritsch
Remarks
Please use clangformat to format the code. See more code style on https://github.com/cpvrlab/SLProject4/wiki/SLProject-Coding-Style

Definition in file SLGLState.h.

Macro Definition Documentation

◆ GET_GL_ERROR

#define GET_GL_ERROR

Definition at line 56 of file SLGLState.h.

Variable Documentation

◆ SL_MAX_LIGHTS

const SLint SL_MAX_LIGHTS = 8
static

max. number of used lights

Definition at line 49 of file SLGLState.h.