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SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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#include <string>#include <map>Go to the source code of this file.
Classes | |
| class | SLGLProgramManager |
| Static container for standard shader programs. More... | |
Enumerations | |
| enum | SLStdShaderProg { SP_colorAttribute = 0 , SP_colorUniform , SP_colorUniformPoint , SP_textureOnly , SP_textureOnlyExternal , SP_fontTex , SP_depth , SP_errorTex } |
| Enumeration for standard shader programs. More... | |
Definition in file SLGLProgramManager.h.
| enum SLStdShaderProg |
Enumeration for standard shader programs.
| Enumerator | |
|---|---|
| SP_colorAttribute | |
| SP_colorUniform | |
| SP_colorUniformPoint | |
| SP_textureOnly | |
| SP_textureOnlyExternal | |
| SP_fontTex | |
| SP_depth | |
| SP_errorTex | |
Definition at line 23 of file SLGLProgramManager.h.