SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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#include <string>
#include <map>
Go to the source code of this file.
Classes | |
class | SLGLProgramManager |
Static container for standard shader programs. More... | |
Enumerations | |
enum | SLStdShaderProg { SP_colorAttribute = 0 , SP_colorUniform , SP_colorUniformPoint , SP_textureOnly , SP_textureOnlyExternal , SP_fontTex , SP_depth , SP_errorTex } |
Enumeration for standard shader programs. More... | |
Definition in file SLGLProgramManager.h.
enum SLStdShaderProg |
Enumeration for standard shader programs.
Enumerator | |
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SP_colorAttribute | |
SP_colorUniform | |
SP_colorUniformPoint | |
SP_textureOnly | |
SP_textureOnlyExternal | |
SP_fontTex | |
SP_depth | |
SP_errorTex |
Definition at line 23 of file SLGLProgramManager.h.