SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
SLGLShader.h File Reference
#include <SLEnums.h>
#include <SLObject.h>
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Classes

class  SLGLShader
 Encapsulation of an OpenGL shader object. More...
 

Detailed Description

Authors
Marcus Hudritsch, Martin Christens, http://www.clockworkcoders.com
Date
July 2014
Remarks
Please use clangformat to format the code. See more code style on https://github.com/cpvrlab/SLProject4/wiki/SLProject-Coding-Style

Definition in file SLGLShader.h.