SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
SLGLProgramGeneric.h File Reference
#include <SLGLProgram.h>
#include <SLGLProgramManager.h>
#include <SLObject.h>
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Classes

class  SLGLProgramGeneric
 Generic Shader Program class inherited from SLGLProgram. More...
 

Detailed Description

Authors
Marcus Hudritsch

Defines a minimal shader program that just starts and stops the shaders that are hold in the base class SLGLProgram.

Date
July 2014
Remarks
Please use clangformat to format the code. See more code style on https://github.com/cpvrlab/SLProject4/wiki/SLProject-Coding-Style

Definition in file SLGLProgramGeneric.h.