SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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#include <SLDrawBits.h>
#include <SLGLProgramGeneric.h>
#include <SLGLProgram.h>
#include <SLGLTexture.h>
#include <SLNode.h>
#include <SLParticleSystem.h>
Go to the source code of this file.
Classes | |
class | SLMaterial |
Defines a standard CG material with textures and a shader program. More... | |
class | SLMaterialDefaultGray |
Global default gray color material for meshes that don't define their own. More... | |
class | SLMaterialDefaultColorAttribute |
Global default color attribute material for meshes that have colors per vertex. More... | |
Typedefs | |
typedef vector< SLMaterial * > | SLVMaterial |
STL vector of material pointers. More... | |
Definition in file SLMaterial.h.
typedef vector<SLMaterial*> SLVMaterial |
STL vector of material pointers.
Definition at line 274 of file SLMaterial.h.