SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
SLMaterial.h File Reference
#include <SLDrawBits.h>
#include <SLGLProgramGeneric.h>
#include <SLGLProgram.h>
#include <SLGLTexture.h>
#include <SLNode.h>
#include <SLParticleSystem.h>
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Classes

class  SLMaterial
 Defines a standard CG material with textures and a shader program. More...
 
class  SLMaterialDefaultGray
 Global default gray color material for meshes that don't define their own. More...
 
class  SLMaterialDefaultColorAttribute
 Global default color attribute material for meshes that have colors per vertex. More...
 

Typedefs

typedef vector< SLMaterial * > SLVMaterial
 STL vector of material pointers. More...
 

Detailed Description

Date
July 2014
Authors
Marcus Hudritsch
Remarks
Please use clangformat to format the code. See more code style on https://github.com/cpvrlab/SLProject4/wiki/SLProject-Coding-Style

Definition in file SLMaterial.h.

Typedef Documentation

◆ SLVMaterial

typedef vector<SLMaterial*> SLVMaterial

STL vector of material pointers.

Definition at line 274 of file SLMaterial.h.