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    SLProject
    4.2.000
    
   A platform independent 3D computer graphics framework for desktop OS,  Android,  iOS and online in web browsers 
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#include <SLDrawBits.h>#include <SLGLProgramGeneric.h>#include <SLGLProgram.h>#include <SLGLTexture.h>#include <SLNode.h>#include <SLParticleSystem.h>Go to the source code of this file.
Classes | |
| class | SLMaterial | 
| Defines a standard CG material with textures and a shader program.  More... | |
| class | SLMaterialDefaultGray | 
| Global default gray color material for meshes that don't define their own.  More... | |
| class | SLMaterialDefaultColorAttribute | 
| Global default color attribute material for meshes that have colors per vertex.  More... | |
Typedefs | |
| typedef vector< SLMaterial * > | SLVMaterial | 
| STL vector of material pointers.  More... | |
Definition in file SLMaterial.h.
| typedef vector<SLMaterial*> SLVMaterial | 
STL vector of material pointers.
Definition at line 274 of file SLMaterial.h.