20 #define SL_DB_HIDDEN 1           
   21 #define SL_DB_NOTSELECTABLE 2    
   22 #define SL_DB_MESHWIRED 4        
   23 #define SL_DB_NORMALS 8          
   26 #define SL_DB_VOXELS 64          
   27 #define SL_DB_SKELETON 128       
   28 #define SL_DB_CULLOFF 256        
   29 #define SL_DB_OVERDRAW 512       
   30 #define SL_DB_WITHEDGES 1024     
   31 #define SL_DB_ONLYEDGES 2048     
   32 #define SL_DB_BRECT 4096         
   33 #define SL_DB_GPU_SKINNING 8192  
#define SL_TOGBIT(VAR, VAL)
 
#define SL_SETBIT(VAR, VAL)
 
#define SL_DELBIT(VAR, VAL)
 
Drawing states stored in the bits of an unsigned int.
 
void off(SLuint bit)
Turns the specified bit off.
 
SLbool get(SLuint bit)
Returns the specified bit.
 
void set(SLuint bit, SLbool state)
Sets the specified bit to the passed state.
 
SLuint _bits
Drawing flags as a unsigned 32-bit register.
 
void toggle(SLuint bit)
Toggles the specified bit.
 
void allOff()
Turns all bits off.
 
void bits(SLuint b)
Set all bits.
 
SLuint bits()
Returns the all bits.
 
void on(SLuint bit)
Turns the specified bit on.