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    SLProject
    4.2.000
    
   A platform independent 3D computer graphics framework for desktop OS,  Android,  iOS and online in web browsers 
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#include <algorithm>#include <SLGLDepthBuffer.h>#include <SLGLProgramManager.h>#include <SLGLState.h>#include <SLGLVertexArrayExt.h>#include <SLLight.h>#include <SLMaterial.h>#include <SLShadowMap.h>#include <Profiler.h>#include <SLSceneView.h>#include <SLCamera.h>#include <SLFrustum.h>#include <SLNodeLOD.h>#include <SLLightSpot.h>#include <SLLightRect.h>#include <SLLightDirect.h>Go to the source code of this file.
Definition in file SLShadowMap.cpp.