SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
SLShadowMap.cpp File Reference
#include <algorithm>
#include <SLGLDepthBuffer.h>
#include <SLGLProgramManager.h>
#include <SLGLState.h>
#include <SLGLVertexArrayExt.h>
#include <SLLight.h>
#include <SLMaterial.h>
#include <SLShadowMap.h>
#include <Profiler.h>
#include <SLSceneView.h>
#include <SLCamera.h>
#include <SLFrustum.h>
#include <SLNodeLOD.h>
#include <SLLightSpot.h>
#include <SLLightRect.h>
#include <SLLightDirect.h>
Include dependency graph for SLShadowMap.cpp:

Go to the source code of this file.

Detailed Description

Date
May 2020
Remarks
Please use clangformat to format the code. See more code style on https://github.com/cpvrlab/SLProject4/wiki/SLProject-Coding-Style
Authors
Michael Schertenleib, Marcus Hudritsch

Definition in file SLShadowMap.cpp.