SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
SLTransformNode.h File Reference
#include <SLSceneView.h>
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Classes

class  SLTransformNode
 Class that holds all visible gizmo node during mouse transforms. More...
 

Enumerations

enum  SLNodeEditMode { NodeEditMode_None , NodeEditMode_Translate , NodeEditMode_Scale , NodeEditMode_Rotate }
 

Detailed Description

Authors
Jan Dellsperger
Date
July 2016
Authors
Jan Dellsperger
Remarks
Please use clangformat to format the code. See more code style on https://github.com/cpvrlab/SLProject4/wiki/SLProject-Coding-Style

Definition in file SLTransformNode.h.

Enumeration Type Documentation

◆ SLNodeEditMode

Enumerator
NodeEditMode_None 
NodeEditMode_Translate 
NodeEditMode_Scale 
NodeEditMode_Rotate 

Definition at line 17 of file SLTransformNode.h.

18 {
23 };
@ NodeEditMode_Translate
@ NodeEditMode_Scale
@ NodeEditMode_None
@ NodeEditMode_Rotate