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SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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Implementation for an SLScene inherited class. More...
#include <AppDemoSceneErlebARAugustaTmpTht.h>#include <CVCapture.h>#include <AppCommon.h>#include <SLAssetLoader.h>#include <SLLightDirect.h>#include <SLCoordAxis.h>Go to the source code of this file.
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| SLGLTexture * | gVideoTexture |
Implementation for an SLScene inherited class.
For more info about App framework and the scene assembly see: https://cpvrlab.github.io/SLProject4/app-framework.html
Definition in file AppDemoSceneErlebARAugustaTmpTht.cpp.
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Global pointer for the video texture defined in AppDemoLoad for video scenes It gets updated in the following onUpdateTracking routine
Definition at line 33 of file AppDemoVideo.cpp.