SLProject
4.0.000
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Macros
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- _ -
__pad25 :
lightDataStd140
__pad29 :
lightDataStd140
__pad36 :
lightDataStd140
_aabb :
SLNode
_aaPixels :
SLRaytracer
_aaSamples :
SLRaytracer
_aaThreshold :
SLRaytracer
_acceleration :
SLCamera
,
SLParticleSystem
_accelerationConst :
SLParticleSystem
_accelStruct :
SLMesh
_accelStructIsOutOfDate :
SLMesh
_activeNamedLocation :
SLDeviceLocation
_allAnimNames :
SLAnimManager
_allAnimPlaybacks :
SLAnimManager
_allowAsActiveCam :
SLKeyframeCamera
_allowKfsAsActiveCam :
WAI::ModeOrbSlam2
_alphas :
SLTexColorLUT
_altDemM :
SLDeviceLocation
_altGpsM :
SLDeviceLocation
_ambient :
SLMaterial
_ambientColor :
SLLight
_ambientPower :
SLLight
_amount :
SLParticleSystem
_angularVelocityConst :
SLParticleSystem
_angularVelocityRange :
SLParticleSystem
_animatedNode :
SLNodeAnimTrack
_animation :
SLAnimPlayback
,
SLAnimTrack
,
SLNode
_animations :
SLAnimSkeleton
_animManager :
SLScene
_animPlaybacks :
SLAnimSkeleton
_applyMinAccScoreFilter :
WAI::ModeOrbSlam2
_arrowHeadLength :
SLCoordAxis
,
SLCoordAxisArrow
_arrowHeadWidth :
SLCoordAxis
,
SLCoordAxisArrow
_arrowLength :
SLLightDirect
_arrowRadius :
SLLightDirect
_arrowThickness :
SLCoordAxis
,
SLCoordAxisArrow
_assetManager :
SLMaterial
,
SLScene
_attribLocColor :
SLGLImGui
_attribLocPosition :
SLGLImGui
_attribLocProjMtx :
SLGLImGui
_attribLocTex :
SLGLImGui
_attribLocUV :
SLGLImGui
_attribs :
SLGLVertexBuffer
_autoCalcTM3D :
SLGLTexture
_average :
Utils::Averaged< T >
_averageNumValues :
Utils::AverageTiming
_avgColor :
SLBackground
_axis0WS :
SLAABBox
_axisB :
SLTransformNode
_axisG :
SLTransformNode
_axisR :
SLTransformNode
_axisXWS :
SLAABBox
_axisYWS :
SLAABBox
_axisZWS :
SLAABBox
_background :
SLCamera
_bernsteinPYAlpha :
SLParticleSystem
_bernsteinPYSize :
SLParticleSystem
_bezierControlPointAlpha :
SLParticleSystem
_bezierControlPointSize :
SLParticleSystem
_bezierStartEndPointAlpha :
SLParticleSystem
_bezierStartEndPointSize :
SLParticleSystem
_billboardType :
SLParticleSystem
_bits :
SLDrawBits
_BL :
SLRaytracer
_blend :
SLGLState
_blendFuncDfactor :
SLGLState
_blendFuncSfactor :
SLGLState
_bOK :
WAI::ModeOrbSlam2
_boneIsOffset :
SLAABBox
_brakeAccel :
SLCamera
_brdfLutTexture :
SLSkybox
_build :
SLGLImGui
_bumpScale :
SLGLTexture
_bytesInFile :
SLGLTexture
_bytesOnGPU :
SLGLTexture
_bytesPerPixel :
SLGLTexture
_calcDirect :
SLPathtracer
_calcIndirect :
SLPathtracer
_cam :
SLRaytracer
_camAnim :
SLCamera
_camera :
SLSceneView
,
SLShadowMap
_cameraExtrinsic :
WAISlamTools
_cameraExtrinsicGuess :
WAISlamTools
_cameraExtrinsicGuessMutex :
WAISlam
_cameraExtrinsicMutex :
WAISlam
,
WAISlamTrackPool
_cameraHeightM :
SLDeviceLocation
_cameraIntrinsic :
WAISlamTools
_cameraMat :
WAI::ModeOrbSlam2
_capacity :
SLVector< T, U >
_captureProjection :
SLGLTextureIBL
_captureViews :
SLGLTextureIBL
_cascadesFactor :
SLShadowMap
_castsShadows :
SLNode
_centerOS :
SLAABBox
_centerWS :
SLAABBox
_changed :
SLAnimSkeleton
_children :
SLNode
_circB :
SLTransformNode
_circG :
SLTransformNode
_circR :
SLTransformNode
_circY :
SLTransformNode
_clearColor :
SLGLState
_clipFar :
SLCamera
_clipNear :
SLCamera
_code :
SLGLShader
_color :
SLKeyframeCamera
,
SLParticleSystem
,
SLText
_colorArr :
SLParticleSystem
_colorAttributeProgram :
SLBackground
_colorLUT :
SLTexColorLUT
_colorMaskA :
SLGLState
_colorMaskB :
SLGLState
_colorMaskG :
SLGLState
_colorMaskR :
SLGLState
_colorPoints :
SLParticleSystem
_colors :
SLBackground
,
SLTexColorLUT
_compileErrorTexFilePath :
SLMaterial
_compressedTexture :
SLGLTexture
_configPath :
SLGLImGui
_contents :
SLVector< T, U >
_controls :
SLCurveBezier
_corners :
SLPolygon
_createsShadows :
SLLight
_cubeVAO :
SLGLTextureIBL
_cubeVBO :
SLGLTextureIBL
_cullFace :
SLGLState
_cullTimeMS :
SLSceneView
_cullTimesMS :
SLSceneView
_currentMaterial :
SLGLState
_currentPosH :
Utils::AverageTiming
_currentPosV :
Utils::AverageTiming
_currentSession :
Instrumentor
_currentValueIndex :
Utils::Averaged< T >
_currGoodPts :
WAIImageStabilizedOrientation
_currPts :
WAIImageStabilizedOrientation
_cx :
SLCamera
_cy :
SLCamera
_defaultENU :
SLDeviceLocation
_defaultLatLonAlt :
SLDeviceLocation
_deletedKeyFrames :
WAIMap
_deleteImageAfterBuild :
SLGLTexture
_deleteProgram :
SLTexFont
_deletePrograms :
SLBackground
_deltaTimeUpdateS :
SLParticleSystem
_demGeoTiff :
SLDeviceLocation
_depth :
ProfilerTimer
,
SLGLTexture
,
SLNode
_depthBuffers :
SLShadowMap
_depthFunc :
SLGLState
_depthMask :
SLGLState
_depthRbID :
SLGLOculusFB
_depthTest :
SLGLState
_deselectRect :
SLCamera
_devices :
SLInputManager
_devLoc :
SLCamera
_devRot :
SLCamera
,
SLHorizonNode
_diameter :
SLLens
_diffuse :
SLMaterial
_diffuseColor :
SLLight
_diffusePower :
SLLight
_dimensions :
SLGLDepthBuffer
_direction :
SLParticleSystem
_diskB :
SLTransformNode
_diskG :
SLTransformNode
_diskR :
SLTransformNode
_diskY :
SLTransformNode
_displaySleep :
SLGLOculus
_distortion :
WAISlamTools
_distortionMat :
WAI::ModeOrbSlam2
_distortionMeshVAO :
SLGLOculus
_doAccDiffDir :
SLParticleSystem
_doAcceleration :
SLParticleSystem
_doAlphaOverLT :
SLParticleSystem
_doAlphaOverLTCurve :
SLParticleSystem
_doAlphaSorting :
SLSceneView
_doBlendBrightness :
SLParticleSystem
_doCascadedShadows :
SLLightDirect
_doColor :
SLParticleSystem
_doColorOverLT :
SLParticleSystem
_doContinuous :
SLRaytracer
_doCounterGap :
SLParticleSystem
_doDepthTest :
SLSceneView
_doDirectionSpeed :
SLParticleSystem
_doDistributed :
SLRaytracer
_doFlipBookTexture :
SLParticleSystem
_doFresnel :
SLRaytracer
_doFrustumCulling :
SLSceneView
_doGravity :
SLParticleSystem
_doMultiSampling :
SLSceneView
_doRotation :
SLParticleSystem
_doRotRange :
SLParticleSystem
_doShape :
SLParticleSystem
_doShapeOverride :
SLParticleSystem
_doShapeSpawnBase :
SLParticleSystem
_doShapeSurface :
SLParticleSystem
_doSizeOverLT :
SLParticleSystem
_doSizeOverLTCurve :
SLParticleSystem
_doSoftShadows :
SLLight
_doSpeedRange :
SLParticleSystem
_doSunPowerAdaptation :
SLLightDirect
_doubleSided :
SLDisk
_doWaitOnIdle :
SLSceneView
_doWorldSpace :
SLParticleSystem
_dpi :
SLSceneView
_drag :
SLCamera
_draw2DTimeMS :
SLSceneView
_draw2DTimesMS :
SLSceneView
_draw3DTimeMS :
SLSceneView
_draw3DTimesMS :
SLSceneView
_drawBits :
SLNode
,
SLSceneView
_drawBuf :
SLParticleSystem
_drawTime :
SLParticleSystem
_easing :
SLAnimPlayback
_edgeAngleDEG :
SLMesh
_edgeColor :
SLMesh
_edgeWidth :
SLMesh
_editMode :
SLTransformNode
_elementsHandle :
SLGLImGui
_emissive :
SLMaterial
_emitterPos :
SLParticleSystem
_enabled :
SLAnimPlayback
_entityID :
SLNode
_enucorrRenu :
SLCamera
_environmentCubemap :
SLSkybox
_err :
WAIImageStabilizedOrientation
_errorTexture :
SLMaterial
_eventHandlers :
SLScene
_exposure :
SLSkybox
_extractor :
WAISlam
,
WAISlamTrackPool
_EYE :
SLRaytracer
_fbID :
SLGLOculusFB
_fboID :
SLGLDepthBuffer
_fboId :
SLGLFrameBuffer
_file :
SLGLShader
_filePath :
Instrumentor
,
Profiler
_finalN :
SLMesh
_finalP :
SLMesh
_fIniThFAST :
WAIImageStabilizedOrientation
_fixAspectRatio :
SLBackground
_fixed :
WAIKeyFrame
,
WAIMapPoint
_flipbookColumns :
SLParticleSystem
_flipbookFPS :
SLParticleSystem
_flipbookRows :
SLParticleSystem
_flipboookLastUpdate :
SLParticleSystem
_fMinThFAST :
WAIImageStabilizedOrientation
_focalDist :
SLCamera
_fogColor :
SLCamera
_fogColorIsBack :
SLCamera
_fogDensity :
SLCamera
_fogEnd :
SLCamera
_fogIsOn :
SLCamera
_fogMode :
SLCamera
_fogStart :
SLCamera
_font :
SLHorizonNode
,
SLText
_fontDir :
SLGLImGui
_fontFixedDots :
SLGLImGui
_fontPropDots :
SLGLImGui
_fontTexProgram :
SLTexFont
_fontTexture :
SLGLImGui
_forceFlush :
Utils::FileLog
_fovInit :
SLCamera
_fovV :
SLCamera
_fps :
SLScene
_fragHandle :
SLGLImGui
_frameQueueMutex :
WAISlam
_framesQueue :
WAISlam
_frameTimeMS :
SLScene
_frameTimesMS :
SLScene
_frustumVAO :
SLShadowMap
_fx :
SLCamera
_fy :
SLCamera
_gamma :
SLRaytracer
_generator :
SLRnd3f
_getsShadows :
SLMaterial
_gizmoScale :
SLTransformNode
_gizmosNode :
SLTransformNode
_glExtensions :
SLGLState
_glIsES2 :
SLGLState
_glIsES3 :
SLGLState
_glMaxTexSize :
SLGLState
_glMaxTexUnits :
SLGLState
_globalMap :
WAISlamTools
_glRenderer :
SLGLState
_glSLVersion :
SLGLState
_glSLVersionNO :
SLGLState
_glVendor :
SLGLState
_glVersion :
SLGLState
_glVersionNO :
SLGLState
_glVersionNOf :
SLGLState
_gotChanged :
SLAnimPlayback
_gotPainted :
SLSceneView
_graph :
SLEntities
_gravity :
SLParticleSystem
_gui :
SLSceneView
_halfHeight :
SLGLOculusFB
,
SLLightRect
_halfSize :
SLShadowMap
_halfWidth :
SLGLOculusFB
,
SLLightRect
_hasBottom :
SLCone
,
SLCylinder
_hasOrigin :
SLDeviceLocation
_hasTop :
SLCylinder
_hdrTexture :
SLSkybox
_headLength :
SLArrow
_headWidth :
SLArrow
_height :
SLCone
,
SLCylinder
,
SLGLOculusFB
,
SLGLTexture
,
SLLightRect
_hitCoordinate :
SLTransformNode
_hmdSettingsChanged :
SLGLOculus
_horizonNode :
SLHorizonNode
_horizonVisuEnabled :
AppDemoGui
_id :
SLGLVertexBuffer
,
SLJoint
,
SLLight
_idleRequested :
WAI::ModeOrbSlam2
_idVBOIndices :
SLGLVertexArray
_images :
SLGLTexture
_improveOrigin :
SLDeviceLocation
_improveTimer :
SLDeviceLocation
_improveTimeSEC :
SLDeviceLocation
_inc :
SLGLUniform< T >
_indexDataEdges :
SLGLVertexArray
_indexDataElements :
SLGLVertexArray
_indexDataType :
SLGLVertexArray
_info :
SLScene
_infoMatchedInliners :
WAISlam
,
WAISlamTrackPool
_iniData :
WAISlamTools
_iniExtractor :
WAISlam
,
WAISlamTrackPool
_initialized :
WAI::ModeOrbSlam2
,
WAISlamTools
_initialOM :
SLNode
_inliers :
WAIImageStabilizedOrientation
_inputManager :
SLInputDevice
,
SLInputEventInterface
,
SLSceneView
_instance :
SLGLState
,
SLMaterialDefaultColorAttribute
,
SLMaterialDefaultGray
_internalFormat :
SLGLTexture
_interpolationCurve :
SLNodeAnimTrack
_irradianceCubemap :
SLSkybox
_isAABBUpToDate :
SLNode
_isAttenuated :
SLLight
_isBuilt :
SLSkybox
_isCameraConnected :
SLGLOculus
_isConnected :
SLGLOculus
_isFinish :
WAISlam
_isFirstFrame :
SLSceneView
_isFirstSensorValue :
SLDeviceLocation
,
SLDeviceRotation
_isGenerated :
SLParticleSystem
_isHDR :
SLSkybox
_isInitialized :
SLGLState
_isLinked :
SLGLProgram
_isOn :
SLLight
_isPaused :
SLParticleSystem
_isPositionTracked :
SLGLOculus
_isSelected :
SLMesh
,
SLNode
_isStop :
WAISlam
_isStopped :
InstrumentationTimer
_isUniform :
SLBackground
_isUsed :
SLDeviceLocation
,
SLDeviceRotation
_isValid :
SLAnimKeyframe
_isVisible :
SLAABBox
_isVisibleInFrustum :
SLParticleSystem
_isVolume :
SLMesh
_isWMIUpToDate :
SLNode
_isWMUpToDate :
SLNode
_jointMatrices :
SLMesh
_joints :
SLAnimSkeleton
_kc :
SLLight
_keyboardDeltaPos :
SLEventHandler
_keyframes :
SLAnimTrack
_keyInc :
SLGLUniform< T >
_kl :
SLLight
_kn :
SLMaterial
_kq :
SLLight
_kr :
SLMaterial
_kt :
SLMaterial
_LA :
SLRaytracer
_lastFrame :
WAISlamTools
_lastFrameMutex :
WAISlam
_lastGoodPts :
WAIImageStabilizedOrientation
_lastImageGray :
WAIImageStabilizedOrientation
_lastKeyFrameFrameId :
WAISlam
,
WAISlamTrackPool
_lastKeyPts :
WAIImageStabilizedOrientation
_lastPts :
WAIImageStabilizedOrientation
_lastRelocFrameId :
WAISlam
,
WAISlamTrackPool
_lastTimeBeforePauseS :
SLParticleSystem
_lastUpdateTimeMS :
SLScene
_layer :
WAIOrbVocabulary
_length :
SLArrow
,
SLTexColorLUT
_lengths :
SLCurve
_lengthSec :
SLAnimation
_lensDiameter :
SLCamera
_lensSamples :
SLCamera
_levelForSM :
SLNode
_light :
SLShadowMap
_lightClipFar :
SLShadowMap
_lightClipNear :
SLShadowMap
_lightProj :
SLShadowMap
_lights :
SLScene
_lightSpace :
SLShadowMap
_lightView :
SLShadowMap
_line :
SLHorizonNode
_linearLocalTime :
SLAnimPlayback
_lineB :
SLTransformNode
_lineG :
SLTransformNode
_lineH :
SLText
_lineR :
SLTransformNode
_loadedFromMap :
WAIMapPoint
_loadTimeMS :
SLScene
_locAccuracyM :
SLDeviceLocation
_localMap :
WAISlamTools
_localMapping :
WAISlamTools
_localTime :
SLAnimPlayback
_locECEF :
SLDeviceLocation
_locENU :
SLDeviceLocation
_locLatLonAlt :
SLDeviceLocation
_locMaxDistanceM :
SLDeviceLocation
_log :
SLImporter
_logConsoleVerbosity :
SLImporter
_logFile :
SLImporter
,
Utils::FileLog
_logFileVerbosity :
SLImporter
_loopClosing :
WAISlamTools
_loopClosingThread :
WAISlamTools
_loopingBehaviour :
SLAnimPlayback
_lowPersistanceEnabled :
SLGLOculus
_LR :
SLRaytracer
_LU :
SLRaytracer
_m :
SLAccelStruct
,
SLMat3< T >
,
SLMat4< T >
_mag_filter :
SLGLTexture
_map :
WAI::ModeOrbSlam2
_mapHasChanged :
WAI::ModeOrbSlam2
_mapLock :
WAI::ModeOrbSlam2
_mappingThreads :
WAISlamTools
_markerExtractor :
WAI::ModeOrbSlam2
_markerFrame :
WAI::ModeOrbSlam2
_mat :
SLHorizonNode
,
SLMesh
_matB :
SLTransformNode
_matBT :
SLTransformNode
_material :
SLShadowMap
_materials :
SLAssetManager
_matG :
SLTransformNode
_matGT :
SLTransformNode
_matOut :
SLMesh
_matR :
SLTransformNode
_matRT :
SLTransformNode
_matY :
SLTransformNode
_matYT :
SLTransformNode
_max :
SLBox
,
SLGLUniform< T >
,
SLGrid
,
SLRectangle
_maxCascades :
SLShadowMap
_maxDepth :
SLRaytracer
_maxOS :
SLAABBox
,
SLAnimSkeleton
_maxSpeed :
SLCamera
_maxV :
SLAccelStruct
_maxW :
SLText
_maxWS :
SLAABBox
_meanProjErrorLock :
WAI::ModeOrbSlam2
_meanReprojectionError :
WAI::ModeOrbSlam2
_mesh :
SLNode
_meshes :
SLAssetManager
,
SLImporter
_metalness :
SLMaterial
_min :
SLBox
,
SLGLUniform< T >
,
SLGrid
,
SLRectangle
_min_filter :
SLGLTexture
_minLodCoverage :
SLNode
_minMaxOutOfDate :
SLAnimSkeleton
_minOS :
SLAABBox
,
SLAnimSkeleton
_minV :
SLAccelStruct
_minWS :
SLAABBox
_mouseDownL :
SLSceneView
_mouseDownM :
SLSceneView
_mouseDownR :
SLSceneView
_mouseIsDown :
SLTransformNode
_mouseMod :
SLSceneView
_mousePosPX :
SLGLImGui
_mousePressed :
SLGLImGui
_mouseRotationFactor :
SLEventHandler
_mouseWheel :
SLGLImGui
_moveAccel :
SLCamera
_moveDir :
SLCamera
_movedLastFrame :
SLCamera
_mpLL :
WAI::ModeOrbSlam2
_mpLR :
WAI::ModeOrbSlam2
_mpUL :
WAI::ModeOrbSlam2
_mpUR :
WAI::ModeOrbSlam2
_multisample :
SLGLState
_multiSampleSamples :
SLGLState
_mutex :
Instrumentor
,
Profiler
,
SLGLTexture
_mutexLoopClosings :
WAIMap
_mutexStates :
WAI::ModeOrbSlam2
,
WAISlam
_name :
InstrumentationTimer
,
ProfilerTimer
,
SLAnimation
,
SLGLUniform< T >
,
SLObject
_nameLocations :
SLDeviceLocation
_needsUpdate :
SLGLTexture
_nextLine :
SLRaytracer
_nMapMatchesLock :
WAI::ModeOrbSlam2
_nodeAnimations :
SLAnimManager
,
SLImporter
_nodeAnimPlaybacks :
SLAnimManager
_nodeAnimTracks :
SLAnimation
_nodesBlended2D :
SLSceneView
_nodesBlended3D :
SLSceneView
_nodesOpaque2D :
SLSceneView
_nodesOpaque3D :
SLSceneView
_nodesOverdrawn :
SLSceneView
_nodesVisible2D :
SLMaterial
_nodesVisible3D :
SLMaterial
_notVisibleTimeS :
SLParticleSystem
_numberOfLoopClosings :
WAIMap
_numCascades :
SLShadowMap
_numIndicesEdges :
SLGLVertexArray
_numIndicesElements :
SLGLVertexArray
_numOfKeyframes :
WAIMap
_numTextures :
SLMaterial
_numTriangles :
SLCompactGrid
_numVertices :
SLGLVertexArray
,
SLGLVertexBuffer
_oculus :
SLScene
_oculusFB :
SLSceneView
_offsetENU :
SLDeviceLocation
_offsetMat :
SLJoint
_offsetMode :
SLDeviceLocation
,
SLDeviceRotation
_oldTouchPos1 :
SLCamera
_oldTouchPos2 :
SLCamera
_om :
SLNode
_onCamUpdateCB :
SLCamera
_oneOverGamma :
SLRaytracer
_oneOverNumValues :
Utils::Averaged< T >
_onUpdateCB :
SLNode
_optFlowGridElementHeightInv :
WAI::ModeOrbSlam2
_optFlowGridElementWidthInv :
WAI::ModeOrbSlam2
_optFlowKeyPtsLastFrame :
WAI::ModeOrbSlam2
_optFlowLock :
WAI::ModeOrbSlam2
_optFlowMapPtsLastFrame :
WAI::ModeOrbSlam2
_optFlowOK :
WAI::ModeOrbSlam2
_optFlowTcw :
WAI::ModeOrbSlam2
_orientation :
SLGLOculus
_originAccuracyM :
SLDeviceLocation
_originENU :
SLDeviceLocation
_originLatLonAlt :
SLDeviceLocation
_originSolarAzimuth :
SLDeviceLocation
_originSolarSunrise :
SLDeviceLocation
_originSolarSunset :
SLDeviceLocation
_originSolarZenith :
SLDeviceLocation
_orthoProjection :
SLGLOculus
_outputInterleaved :
SLGLVertexBuffer
_outputRes :
SLGLOculus
_outputStream :
Instrumentor
_params :
WAI::ModeOrbSlam2
,
WAISlam
,
WAISlamTrackPool
_parent :
SLNode
_parent0WS :
SLAABBox
_parentTrack :
SLAnimKeyframe
_pathToTexture :
WAIKeyFrame
_pathtracer :
SLSceneView
_pitchRAD :
SLDeviceRotation
_plane :
SLCamera
_playbackDir :
SLAnimPlayback
_playbackRate :
SLAnimPlayback
_pointOutput :
SLLens
_points :
SLCurve
,
SLRaySamples2D
_polygonLine :
SLGLState
_polygonOffsetFillEnabled :
SLGLState
_polygonOffsetLineEnabled :
SLGLState
_polygonOffsetPointEnabled :
SLGLState
_pose :
WAI::ModeOrbSlam2
_poseDifference :
WAI::ModeOrbSlam2
_poseDiffLock :
WAI::ModeOrbSlam2
_poseSet :
WAI::ModeOrbSlam2
_poseUpdateThread :
WAISlam
_position :
SLGLOculus
_positionTrackingEnabled :
SLGLOculus
_prevFboID :
SLGLDepthBuffer
_prevFboId :
SLGLFrameBuffer
_primitive :
SLMesh
_processNewKeyFrameThread :
WAISlamTools
_profileCount :
Instrumentor
_profileResults :
Instrumentor
_prog :
SLHorizonNode
,
SLTransformNode
_progHandle :
SLGLImGui
_progID :
SLGLProgram
_program :
SLMaterial
_programID :
SLGLState
_programs :
SLAssetManager
,
SLGLProgramManager
_programTF :
SLMaterial
_progressPC :
SLRaytracer
_projection :
SLGLOculus
,
SLShadowMap
_projType :
SLCamera
_ps :
SLMaterial
_pxSize :
SLRaytracer
_quadVAO :
SLGLTextureIBL
_quadVBO :
SLGLTextureIBL
_quaternion :
SLDeviceRotation
_radius :
SLArrow
,
SLCone
,
SLCylinder
,
SLDisk
,
SLJoint
,
SLLightSpot
,
SLSpheric
_radiusBot :
SLLens
_radiusH :
SLParticleSystem
_radiusOS :
SLAABBox
_radiusTop :
SLLens
_radiusW :
SLParticleSystem
_radiusWS :
SLAABBox
_rayCount :
SLShadowMap
_raysPerMS :
SLRaytracer
_raytracer :
SLSceneView
_rboHeight :
SLGLFrameBuffer
_rboId :
SLGLFrameBuffer
_rboWidth :
SLGLFrameBuffer
_readBackPixels :
SLGLTextureIBL
_rebuildInterpolationCurve :
SLNodeAnimTrack
_rect :
SLBackground
_rectSS :
SLAABBox
_reflectionModel :
SLMaterial
_relocExtractor :
WAISlam
,
WAISlamTrackPool
_relocFrameCounter :
WAISlam
,
WAISlamTrackPool
_renderBackground :
SLKeyframeCamera
_renderKfBackground :
WAI::ModeOrbSlam2
_renderSec :
SLRaytracer
_renderType :
SLSceneView
_requestFinish :
WAISlam
_resizeToPow2 :
SLGLTexture
_resolution :
SLGLOculus
_resolutionFactor :
SLRaytracer
_resolutionScale :
SLGLOculus
_results :
Profiler
_resumeRequested :
WAI::ModeOrbSlam2
_resX :
SLBackground
,
SLGrid
,
SLRectangle
_resY :
SLBackground
,
SLRectangle
_resZ :
SLGrid
_revAxis :
SLRevolver
_revPoints :
SLRevolver
_rollRAD :
SLDeviceRotation
_root2D :
SLScene
_root3D :
SLScene
_rootJoint :
SLAnimSkeleton
_rotAngDEG :
WAICompassAlignment
_rotation :
SLDeviceRotation
,
SLTransformKeyframe
_rotationAvg :
SLDeviceRotation
_rotCircX :
SLTransformNode
_rotCircY :
SLTransformNode
_rotCircZ :
SLTransformNode
_rotDiskX :
SLTransformNode
_rotDiskY :
SLTransformNode
_rotDiskZ :
SLTransformNode
_rotGizmos :
SLTransformNode
_roughness :
SLMaterial
_roughnessCubemap :
SLSkybox
_rtSize :
SLGLOculus
_running :
ProfilerTimer
_s :
SLSceneView
_samples :
SLLightRect
,
SLLightSpot
,
SLRaySamples2D
_samplesX :
SLRaySamples2D
_samplesY :
SLRaySamples2D
_saveConfig :
SLGLImGui
_scale :
SLParticleSystem
,
SLTransformKeyframe
_scaleCirc :
SLTransformNode
_scaleDisk :
SLTransformNode
_scaleGizmos :
SLTransformNode
_sceneRoot :
SLImporter
_sceneViewCamera :
SLSceneView
_screenCaptureIsRequested :
SLSceneView
_screenCaptureWaitFrames :
SLSceneView
_scrH :
SLSceneView
_scrHdiv2 :
SLSceneView
_scrW :
SLSceneView
_scrWdiv2 :
SLSceneView
_scrWdivH :
SLSceneView
_selectedGizmo :
SLTransformNode
_selectedMeshes :
SLScene
_selectedNodes :
SLScene
_selectRect :
SLCamera
_sessionStart :
Profiler
_shaderDir :
SLHorizonNode
_shaderFileDir :
SLGLOculus
_shaderID :
SLGLShader
_shaderProgram :
SLGLTextureIBL
_shaders :
SLGLProgram
_shadowMap :
SLLight
_shadowMapTimeMS :
SLSceneView
_shadowMapTimesMS :
SLSceneView
_shadowMaxBias :
SLLight
_shadowMinBias :
SLLight
_shapeAngle :
SLParticleSystem
_shapeHeight :
SLParticleSystem
_shapeRadius :
SLParticleSystem
_shapeScale :
SLParticleSystem
_shapeType :
SLParticleSystem
_shapeWidth :
SLParticleSystem
_shininess :
SLMaterial
_showCovisibilityGraph :
WAI::ModeOrbSlam2
_showKeyFrames :
WAI::ModeOrbSlam2
_showLocalMapPC :
WAI::ModeOrbSlam2
_showLoopEdges :
WAI::ModeOrbSlam2
_showMapPC :
WAI::ModeOrbSlam2
_showMatchesPC :
WAI::ModeOrbSlam2
_showSpanningTree :
WAI::ModeOrbSlam2
_size :
SLCompactGrid
,
SLShadowMap
,
SLVector< T, U >
_sizeBytes :
SLGLFrameBuffer
,
SLGLVertexBuffer
_skeleton :
SLImporter
,
SLJoint
,
SLMesh
_skeletons :
SLAnimManager
_skybox :
SLMaterial
,
SLScene
_slices :
SLRevolver
_smoothFirst :
SLRevolver
_smoothLast :
SLRevolver
_softShadowLevel :
SLLight
_sourceTexture :
SLGLTextureIBL
_specular :
SLMaterial
_specularColor :
SLLight
_specularPower :
SLLight
_speed :
SLParticleSystem
_speedRange :
SLParticleSystem
_spotCosCutOffRAD :
SLLight
_spotCutOffDEG :
SLLight
_spotExponent :
SLLight
_sqrViewDist :
SLAABBox
_sRc :
SLHorizonNode
_stacks :
SLRevolver
_startDrawTimeMS :
SLParticleSystem
_startPoint :
ProfilerTimer
_startTimepoint :
InstrumentationTimer
_startUpdateTimeMS :
SLParticleSystem
_startUpdateTimeS :
SLParticleSystem
_startYawRAD :
SLDeviceRotation
_state :
SLRaytracer
,
WAI::ModeOrbSlam2
,
WAISlam
,
WAISlamTrackPool
_stateMutex :
WAISlam
_stats2D :
SLSceneView
_stats3D :
SLSceneView
_stereoColorFilter :
SLCamera
_stereoEye :
SLCamera
_stereoEyeSeparation :
SLCamera
_stereoOculusDistProgram :
SLGLOculus
_stopAnimations :
SLScene
_stopPT :
SLSceneView
_stopRT :
SLSceneView
_storeInMemory :
Instrumentor
_stream :
SLAssimpIOStream
_strideBytes :
SLGLVertexBuffer
_sum :
Utils::Averaged< T >
_sunLightColorLUT :
SLLightDirect
_sunLightNode :
SLDeviceLocation
_sunLightPowerMin :
SLLightDirect
_sv :
SLRaytracer
,
SLTransformNode
_systemEvents :
SLInputManager
_target :
SLGLDepthBuffer
,
SLGLTexture
_targetNode :
SLTransformNode
_Tcw :
WAIImageStabilizedOrientation
,
WAIKeyFrame
_template :
WAICompassAlignment
_texID :
SLGLDepthBuffer
,
SLGLOculusFB
,
SLGLTexture
_text :
SLText
_textNode :
SLHorizonNode
_texture :
SLBackground
_textureError :
SLBackground
_textureFirst :
SLParticleSystem
_textureFlipbook :
SLParticleSystem
_textureID :
SLGLState
_textureOnlyProgram :
SLBackground
_textures :
SLAssetManager
,
SLMaterial
_textures3d :
SLMaterial
_textureSize :
SLShadowMap
_textureTarget :
SLGLState
_textureUnit :
SLGLState
_texType :
SLGLTexture
_tfoID :
SLGLVertexArray
_thetaEndDEG :
SLSpheric
_thetaStartDEG :
SLSpheric
_thickness :
SLLens
_threadNames :
Profiler
_time :
SLAnimKeyframe
_timePoint1 :
HighResTimer
_timePoint2 :
HighResTimer
_timer :
GlobalTimer
_timeSec :
SLGLImGui
_timeToLive :
SLParticleSystem
_timeWarpEnabled :
SLGLOculus
_tm :
SLGLTexture
_totalLength :
SLCurve
_touch :
SLSceneView
_touchDowns :
SLSceneView
_trackballSize :
SLCamera
_trackballStartVec :
SLCamera
_trackingType :
WAI::ModeOrbSlam2
_transGizmos :
SLTransformNode
_translation :
SLTransformKeyframe
_translationInterpolation :
SLNodeAnimTrack
_transLineX :
SLTransformNode
_transLineY :
SLTransformNode
_transLineZ :
SLTransformNode
_translucency :
SLMaterial
_transmissive :
SLMaterial
_triangleIndexes16 :
SLCompactGrid
_triangleIndexes32 :
SLCompactGrid
_Twc :
WAIKeyFrame
_type :
SLGLShader
,
SLGLUniform< T >
_uniforms1f :
SLGLProgram
_uniforms1i :
SLGLProgram
_unitScaling :
SLCamera
_updateAABBTimesMS :
SLScene
_updateAnimTimesMS :
SLScene
_updateDODTimesMS :
SLScene
_updateRPY :
SLDeviceRotation
_updateTime :
SLParticleSystem
_updateTimesMS :
SLScene
_url :
SLObject
_usage :
SLGLVertexBuffer
_useCascaded :
SLShadowMap
_useCubemap :
SLShadowMap
_useOriginAltitude :
SLDeviceLocation
_usingDebugHmd :
SLGLOculus
_uv1 :
SLPolygon
_uv_max :
SLRectangle
_uv_min :
SLRectangle
_uvIndex :
SLGLTexture
_value :
SLGLUniform< T >
_values :
Utils::Averaged< T >
_vao :
SLAABBox
,
SLBackground
,
SLCamera
,
SLCompactGrid
,
SLCurveBezier
,
SLGLOculusFB
,
SLMesh
,
SLRect< T, V >
,
SLText
_vao1 :
SLParticleSystem
_vao2 :
SLParticleSystem
_vaoCursor :
SLSceneView
_vaoHandle :
SLGLImGui
_vaoID :
SLGLVertexArray
_vaoN :
SLMesh
_vaoS :
SLMesh
_vaoSprite :
SLGLTexture
_vaoT :
SLMesh
_vaoTouch :
SLSceneView
_VBOf :
SLGLVertexArray
_vboHandle :
SLGLImGui
_velocity :
SLCamera
,
WAISlamTools
_velocityConst :
SLParticleSystem
_velocityRndMax :
SLParticleSystem
_velocityRndMin :
SLParticleSystem
_velocityType :
SLParticleSystem
_vertexPosEpsilon :
SLMesh
_vertHandle :
SLGLImGui
_viewAdjust :
SLGLOculus
_viewport :
SLCamera
,
SLGLState
_viewportAlign :
SLSceneView
_viewportRatio :
SLCamera
,
SLSceneView
_viewportRect :
SLSceneView
_viewportSameAsVideo :
SLSceneView
_visibleMaterials2D :
SLSceneView
_visibleMaterials3D :
SLSceneView
_voc :
WAISlamTools
_vocabulary :
WAIOrbVocabulary
_voxelAvgTria :
SLAccelStruct
_voxelCnt :
SLAccelStruct
_voxelCntEmpty :
SLAccelStruct
_voxelMaxTria :
SLAccelStruct
_voxelOffsets :
SLCompactGrid
_voxelSize :
SLCompactGrid
_voxelSizeHalf :
SLCompactGrid
_w :
SLQuat4< T >
_weight :
SLAnimPlayback
_width :
SLGLOculusFB
,
SLGLTexture
,
SLLightRect
_wm :
SLNode
_wmI :
SLNode
_wrap_s :
SLGLTexture
_wrap_t :
SLGLTexture
_wRecef :
SLDeviceLocation
_x :
SLQuat4< T >
_xAngRAD :
WAIImageStabilizedOrientation
_xDistribution :
SLRnd3fNormal
,
SLRnd3fUniform
_xOffsetPix :
SLCamera
_y :
SLQuat4< T >
_yAngRAD :
WAIImageStabilizedOrientation
_yawRAD :
SLDeviceRotation
_yDistribution :
SLRnd3fNormal
,
SLRnd3fUniform
_yOffsetPix :
SLCamera
_z :
SLQuat4< T >
_zAngRAD :
WAIImageStabilizedOrientation
_zDistribution :
SLRnd3fNormal
,
SLRnd3fUniform
_zeroYawAtStart :
SLDeviceRotation
Generated on Mon Jun 5 2023 17:33:54 for SLProject by
1.9.4