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SLProject 4.0.000
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Struct for uniform buffer with std140 layout. More...
#include <SLLight.h>
Struct for uniform buffer with std140 layout.
| SLfloat lightDataStd140::__pad25 |
| SLfloat lightDataStd140::__pad29 |
| SLfloat lightDataStd140::__pad36 |
| SLVec4f lightDataStd140::ambient |
| SLVec3f lightDataStd140::attentuation |
| SLint lightDataStd140::createsShadows |
| SLVec4f lightDataStd140::diffuse |
| SLint lightDataStd140::doAttenuation |
| SLint lightDataStd140::doesPCF |
| SLint lightDataStd140::isOn |
| SLuint lightDataStd140::levelPCF |
| SLVec4f lightDataStd140::posVS |
| SLVec4f lightDataStd140::posWS |
| SLMat4f lightDataStd140::space[6] |
| SLVec4f lightDataStd140::specular |
| SLfloat lightDataStd140::spotCosCut |
| SLfloat lightDataStd140::spotCutoff |
| SLVec3f lightDataStd140::spotDirVS |
| SLVec3f lightDataStd140::spotDirWS |
| SLfloat lightDataStd140::spotExp |
| SLint lightDataStd140::usesCubemap |