SLProject 4.0.000
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Struct for uniform buffer with std140 layout. More...
#include <SLLight.h>
Struct for uniform buffer with std140 layout.
SLfloat lightDataStd140::__pad25 |
SLfloat lightDataStd140::__pad29 |
SLfloat lightDataStd140::__pad36 |
SLVec4f lightDataStd140::ambient |
SLVec3f lightDataStd140::attentuation |
SLint lightDataStd140::createsShadows |
SLVec4f lightDataStd140::diffuse |
SLint lightDataStd140::doAttenuation |
SLint lightDataStd140::doesPCF |
SLint lightDataStd140::isOn |
SLuint lightDataStd140::levelPCF |
SLVec4f lightDataStd140::posVS |
SLVec4f lightDataStd140::posWS |
SLMat4f lightDataStd140::space[6] |
SLVec4f lightDataStd140::specular |
SLfloat lightDataStd140::spotCosCut |
SLfloat lightDataStd140::spotCutoff |
SLVec3f lightDataStd140::spotDirVS |
SLVec3f lightDataStd140::spotDirWS |
SLfloat lightDataStd140::spotExp |
SLint lightDataStd140::usesCubemap |