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SLProject 4.0.000
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This is the complete list of members for SLGLShader, including all inherited members.
| _code | SLGLShader | protected |
| _file | SLGLShader | protected |
| _name | SLObject | protected |
| _shaderID | SLGLShader | protected |
| _type | SLGLShader | protected |
| _url | SLObject | protected |
| code() | SLGLShader | inline |
| code(SLstring strCode) | SLGLShader | inline |
| createAndCompile(SLVLight *lights) | SLGLShader | private |
| file(SLstring strFile) | SLGLShader | inline |
| load(const SLstring &filename) | SLGLShader | |
| loadFromMemory(const SLstring &program) | SLGLShader | |
| name(const SLstring &Name) | SLObject | inline |
| name() const | SLObject | inline |
| preprocessPragmas(SLstring code, SLVLight *lights) | SLGLShader | private |
| removeComments(SLstring src) | SLGLShader | static |
| shaderID() const | SLGLShader | inline |
| SLGLProgram | SLGLShader | friend |
| SLGLShader() | SLGLShader | |
| SLGLShader(const SLstring &filename, SLShaderType type) | SLGLShader | |
| SLObject(const SLstring &Name="", const SLstring &url="") | SLObject | inline |
| type() | SLGLShader | inline |
| typeName() | SLGLShader | |
| url(const SLstring &url) | SLObject | inline |
| url() const | SLObject | inline |
| ~SLGLShader() override | SLGLShader | |
| ~SLObject() | SLObject | inlinevirtual |