SLProject 4.0.000
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#include <SLEventHandler.h>
#include <SLGLTexture.h>
#include <SLVec4.h>
#include <SLLight.h>
#include <Averaged.h>
Classes | |
struct | SLRTAAPixel |
Pixel index struct used in anti aliasing in ray tracing. More... | |
class | SLRaytracer |
SLRaytracer hold all the methods for Whitted style Ray Tracing. More... | |
Typedefs | |
typedef vector< SLRTAAPixel > | SLVPixel |
Enumerations | |
enum | SLRTState { rtReady , rtBusy , rtFinished , rtMoveGL } |
Ray tracing state. More... | |
typedef vector<SLRTAAPixel> SLVPixel |
enum SLRTState |