SLProject 4.0.000
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#include <utility>
#include <vector>
#include <map>
#include <SL.h>
#include <SLAnimManager.h>
#include <Averaged.h>
#include <SLGLOculus.h>
#include <SLLight.h>
#include <SLMesh.h>
#include <SLEntities.h>
Classes | |
class | SLScene |
The SLScene class represents the top level instance holding the scene structure. More... | |
Typedefs | |
typedef void(SL_STDCALL * | cbOnSceneLoad) (SLAssetManager *am, SLScene *s, SLSceneView *sv, SLint sceneID) |
C-Callback function typedef for scene load function. More... | |
typedef void(SL_STDCALL * cbOnSceneLoad) (SLAssetManager *am, SLScene *s, SLSceneView *sv, SLint sceneID) |
C-Callback function typedef for scene load function.