SLProject 4.0.000
|
Classes | |
struct | LensConfig |
struct | ovrSizei |
struct | ovrSizef |
struct | HmdRenderInfo |
struct | HmdRenderInfo::ShutterInfo |
struct | HmdRenderInfo::EyeConfig |
struct | DistortionRenderDesc |
struct | ovrDistortionVertex_ |
struct | ovrDistortionMesh_ |
struct | DistortionMeshVertexData |
struct | ovrFovPort_ |
struct | ScaleAndOffset2D |
Macros | |
#define | TPH_SPLINE_STATISTICS 0 |
Typedefs | |
typedef struct ovrDistortionVertex_ | ovrDistortionVertex |
typedef struct ovrDistortionMesh_ | ovrDistortionMesh |
typedef struct ovrFovPort_ | ovrFovPort |
Enumerations | |
enum | DistortionEqnType { Distortion_No_Override = -1 , Distortion_Poly4 = 0 , Distortion_RecipPoly4 = 1 , Distortion_CatmullRom10 = 2 , Distortion_LAST } |
enum | HmdTypeEnum { HmdType_None , HmdType_DKProto , HmdType_DK1 , HmdType_DKHDProto , HmdType_DKHD2Proto , HmdType_DKHDProto566Mi , HmdType_CrystalCoveProto , HmdType_DK2 , HmdType_Unknown , HmdType_LAST } |
enum | HmdShutterTypeEnum { HmdShutteRT_global , HmdShutter_RollingTopToBottom , HmdShutter_RollingLeftToRight , HmdShutter_RollingRightToLeft , HmdShutter_LAST } |
enum | EyeCupType { EyeCup_DK1A = 0 , EyeCup_DK1B = 1 , EyeCup_DK1C = 2 , EyeCup_DK2A = 3 , EyeCup_DKHD2A , EyeCup_OrangeA , EyeCup_RedA , EyeCup_PinkA , EyeCup_BlueA , EyeCup_Delilah1A , EyeCup_Delilah2A , EyeCup_JamesA , EyeCup_SunMandalaA , EyeCup_LAST } |
enum | { NumCoefficients = 11 } |
Functions | |
bool | FitCubicPolynomial (float *pResult, const float *pFitX, const float *pFitY) |
float | EvalCatmullRom10Spline (float const *K, float scaledVal) |
SLMat4f | ovrMatrix4f_OrthoSubProjection (SLMat4f projection, SLVec2f orthoScale, float orthoDistance, float eyeViewAdjustX) |
SLVec2f | TransformTanFovSpaceToScreenNDC (DistortionRenderDesc const &distortion, const SLVec2f &tanEyeAngle, bool usePolyApprox) |
void | TransformScreenNDCToTanFovSpaceChroma (SLVec2f *resultR, SLVec2f *resultG, SLVec2f *resultB, DistortionRenderDesc const &distortion, const SLVec2f &framebufferNDC) |
SLVec2f | TransformTanFovSpaceToRendertargetNDC (ScaleAndOffset2D const &eyeToSourceNDC, SLVec2f const &tanEyeAngle) |
SLVec2f | TransformRendertargetNDCToTanFovSpace (const ScaleAndOffset2D &eyeToSourceNDC, const SLVec2f &textureNDC) |
ScaleAndOffset2D | CreateNDCScaleAndOffsetFromFov (ovrFovPort tanHalfFov) |
SLMat4f | CreateProjection (bool rightHanded, ovrFovPort tanHalfFov, float zNear, float zFar) |
void | createSLDistortionMesh (DistortionMeshVertexData **ppVertices, uint16_t **ppTriangleListIndices, SLuint *pNumVertices, SLuint *pNumTriangles, bool rightEye, const HmdRenderInfo &hmdRenderInfo, const DistortionRenderDesc &distortion, const ScaleAndOffset2D &eyeToSourceNDC) |
void | createSLDistortionMesh (SLGLProgram *stereoOculusDistProgram, SLEyeType eye, SLGLVertexArray &vao) |
#define TPH_SPLINE_STATISTICS 0 |
typedef struct ovrDistortionMesh_ ovrDistortionMesh |
typedef struct ovrDistortionVertex_ ovrDistortionVertex |
typedef struct ovrFovPort_ ovrFovPort |
enum DistortionEqnType |
enum EyeCupType |
enum HmdShutterTypeEnum |
enum HmdTypeEnum |
ScaleAndOffset2D CreateNDCScaleAndOffsetFromFov | ( | ovrFovPort | tanHalfFov | ) |
SLMat4f CreateProjection | ( | bool | rightHanded, |
ovrFovPort | tanHalfFov, | ||
float | zNear, | ||
float | zFar | ||
) |
void createSLDistortionMesh | ( | DistortionMeshVertexData ** | ppVertices, |
uint16_t ** | ppTriangleListIndices, | ||
SLuint * | pNumVertices, | ||
SLuint * | pNumTriangles, | ||
bool | rightEye, | ||
const HmdRenderInfo & | hmdRenderInfo, | ||
const DistortionRenderDesc & | distortion, | ||
const ScaleAndOffset2D & | eyeToSourceNDC | ||
) |
void createSLDistortionMesh | ( | SLGLProgram * | stereoOculusDistProgram, |
SLEyeType | eye, | ||
SLGLVertexArray & | vao | ||
) |
float EvalCatmullRom10Spline | ( | float const * | K, |
float | scaledVal | ||
) |
bool FitCubicPolynomial | ( | float * | pResult, |
const float * | pFitX, | ||
const float * | pFitY | ||
) |
SLMat4f ovrMatrix4f_OrthoSubProjection | ( | SLMat4f | projection, |
SLVec2f | orthoScale, | ||
float | orthoDistance, | ||
float | eyeViewAdjustX | ||
) |
SLVec2f TransformRendertargetNDCToTanFovSpace | ( | const ScaleAndOffset2D & | eyeToSourceNDC, |
const SLVec2f & | textureNDC | ||
) |
void TransformScreenNDCToTanFovSpaceChroma | ( | SLVec2f * | resultR, |
SLVec2f * | resultG, | ||
SLVec2f * | resultB, | ||
DistortionRenderDesc const & | distortion, | ||
const SLVec2f & | framebufferNDC | ||
) |
SLVec2f TransformTanFovSpaceToRendertargetNDC | ( | ScaleAndOffset2D const & | eyeToSourceNDC, |
SLVec2f const & | tanEyeAngle | ||
) |
SLVec2f TransformTanFovSpaceToScreenNDC | ( | DistortionRenderDesc const & | distortion, |
const SLVec2f & | tanEyeAngle, | ||
bool | usePolyApprox | ||
) |