![]() |
SLProject 4.0.000
|
#include <SLDrawBits.h>#include <SLGLProgramGeneric.h>#include <SLGLProgram.h>#include <SLGLTexture.h>#include <SLNode.h>#include <SLParticleSystem.h>Classes | |
| class | SLMaterial |
| Defines a standard CG material with textures and a shader program. More... | |
| class | SLMaterialDefaultGray |
| Global default gray color material for meshes that don't define their own. More... | |
| class | SLMaterialDefaultColorAttribute |
| Global default color attribute material for meshes that have colors per vertex. More... | |
Typedefs | |
| typedef vector< SLMaterial * > | SLVMaterial |
| STL vector of material pointers. More... | |
| typedef vector<SLMaterial*> SLVMaterial |
STL vector of material pointers.