This is the complete list of members for SLGLState, including all inherited members.
| _blend | SLGLState | private |
| _blendFuncDfactor | SLGLState | private |
| _blendFuncSfactor | SLGLState | private |
| _clearColor | SLGLState | private |
| _colorMaskA | SLGLState | private |
| _colorMaskB | SLGLState | private |
| _colorMaskG | SLGLState | private |
| _colorMaskR | SLGLState | private |
| _cullFace | SLGLState | private |
| _currentMaterial | SLGLState | private |
| _depthFunc | SLGLState | private |
| _depthMask | SLGLState | private |
| _depthTest | SLGLState | private |
| _glExtensions | SLGLState | private |
| _glIsES2 | SLGLState | private |
| _glIsES3 | SLGLState | private |
| _glMaxTexSize | SLGLState | private |
| _glMaxTexUnits | SLGLState | private |
| _glRenderer | SLGLState | private |
| _glSLVersion | SLGLState | private |
| _glSLVersionNO | SLGLState | private |
| _glVendor | SLGLState | private |
| _glVersion | SLGLState | private |
| _glVersionNO | SLGLState | private |
| _glVersionNOf | SLGLState | private |
| _instance | SLGLState | privatestatic |
| _isInitialized | SLGLState | private |
| _multisample | SLGLState | private |
| _multiSampleSamples | SLGLState | private |
| _polygonLine | SLGLState | private |
| _polygonOffsetFillEnabled | SLGLState | private |
| _polygonOffsetLineEnabled | SLGLState | private |
| _polygonOffsetPointEnabled | SLGLState | private |
| _programID | SLGLState | private |
| _textureID | SLGLState | private |
| _textureTarget | SLGLState | private |
| _textureUnit | SLGLState | private |
| _viewport | SLGLState | private |
| activeTexture(SLenum textureUnit) | SLGLState | |
| bindTexture(SLenum target, SLuint textureID) | SLGLState | |
| blend(SLbool state) | SLGLState | |
| blend() const | SLGLState | inline |
| blendFunc(SLenum blendFuncSFactor, SLenum blendFuncDFactor) | SLGLState | |
| clearColor(const SLCol4f &c) | SLGLState | |
| clearColorBuffer() | SLGLState | inline |
| clearColorDepthBuffer() | SLGLState | inline |
| clearDepthBuffer() | SLGLState | inline |
| colorMask(GLboolean r, GLboolean g, GLboolean b, GLboolean a) | SLGLState | |
| cullFace(SLbool state) | SLGLState | |
| currentMaterial(SLMaterial *mat) | SLGLState | inline |
| currentMaterial() | SLGLState | inline |
| deleteInstance() | SLGLState | static |
| depthFunc(SLenum func) | SLGLState | |
| depthMask(SLbool state) | SLGLState | |
| depthTest(SLbool state) | SLGLState | |
| errorCounts | SLGLState | private |
| errorTexts | SLGLState | private |
| getGLError(const char *file, int line, bool quit) | SLGLState | static |
| getGLVersionNO() | SLGLState | |
| getSLVersionNO() | SLGLState | |
| glHasGeometryShaders() const | SLGLState | inline |
| glIsES() const | SLGLState | inline |
| glIsES2() const | SLGLState | inline |
| glIsES3() const | SLGLState | inline |
| glMaxTexSize() const | SLGLState | inline |
| glMaxTexUnits() const | SLGLState | inline |
| glRenderer() | SLGLState | inline |
| glSLVersion() | SLGLState | inline |
| glSLVersionNO() | SLGLState | inline |
| glVendor() | SLGLState | inline |
| glVersion() | SLGLState | inline |
| glVersionNO() | SLGLState | inline |
| glVersionNOf() const | SLGLState | inline |
| hasExtension(const SLstring &e) | SLGLState | inline |
| hasMultiSampling() const | SLGLState | inline |
| initAll() | SLGLState | |
| instance() | SLGLState | inlinestatic |
| modelMatrix | SLGLState | |
| multiSample(SLbool state) | SLGLState | |
| onInitialize(const SLCol4f &clearColor) | SLGLState | |
| pixelFormatIsSupported(SLint pixelFormat) | SLGLState | |
| polygonLine(SLbool state) | SLGLState | |
| polygonOffsetFill(SLbool enabled, SLfloat factor=-1.0f, SLfloat units=-1.0f) | SLGLState | |
| polygonOffsetLine(SLbool enabled, SLfloat factor=-1.0f, SLfloat units=-1.0f) | SLGLState | |
| polygonOffsetPoint(SLbool enabled, SLfloat factor=-1.0f, SLfloat units=-1.0f) | SLGLState | |
| projectionMatrix | SLGLState | |
| readPixels(void *buffer) | SLGLState | |
| SLGLState() | SLGLState | private |
| textureMatrix | SLGLState | |
| unbindAnythingAndFlush() | SLGLState | |
| useProgram(SLuint progID) | SLGLState | |
| viewMatrix | SLGLState | |
| viewport(SLint x, SLint y, SLsizei width, SLsizei height) | SLGLState | |
| viewport() | SLGLState | inline |
| viewportMatrix() | SLGLState | inline |
| ~SLGLState() | SLGLState | private |