SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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This is the complete list of members for SLGLUniform< T >, including all inherited members.
_inc | SLGLUniform< T > | private |
_keyboardDeltaPos | SLEventHandler | protected |
_keyInc | SLGLUniform< T > | private |
_max | SLGLUniform< T > | private |
_min | SLGLUniform< T > | private |
_mouseRotationFactor | SLEventHandler | protected |
_name | SLGLUniform< T > | private |
_type | SLGLUniform< T > | private |
_value | SLGLUniform< T > | private |
getValue | SLGLUniform< T > | private |
mouseRotationFactor(SLfloat rf) | SLEventHandler | inline |
mouseRotationFactor() | SLEventHandler | inline |
name() | SLGLUniform< T > | inline |
onDoubleClick(const SLMouseButton button, const SLint x, const SLint y, const SLKey mod) | SLEventHandler | inlinevirtual |
onKeyPress(const SLKey key, const SLKey mod) override | SLGLUniform< T > | inlinevirtual |
onKeyRelease(const SLKey key, const SLKey mod) | SLEventHandler | inlinevirtual |
onMouseDown(const SLMouseButton button, const SLint x, const SLint y, const SLKey mod) | SLEventHandler | inlinevirtual |
onMouseMove(const SLMouseButton button, const SLint x, const SLint y, const SLKey mod) | SLEventHandler | inlinevirtual |
onMouseUp(const SLMouseButton button, const SLint x, const SLint y, const SLKey mod) | SLEventHandler | inlinevirtual |
onMouseWheel(const SLint delta, const SLKey mod) | SLEventHandler | inlinevirtual |
onRotationPYR(const SLfloat pitchRAD, const SLfloat yawRAD, const SLfloat rollRAD) | SLEventHandler | inlinevirtual |
onTouch2Down(const SLint x1, const SLint y1, const SLint x2, const SLint y2) | SLEventHandler | inlinevirtual |
onTouch2Move(const SLint x1, const SLint y1, const SLint x2, const SLint y2) | SLEventHandler | inlinevirtual |
onTouch2Up(const SLint x1, const SLint y1, const SLint x2, const SLint y2) | SLEventHandler | inlinevirtual |
onTouch3Down(const SLint x1, const SLint y1) | SLEventHandler | inlinevirtual |
onTouch3Move(const SLint x1, const SLint y1) | SLEventHandler | inlinevirtual |
onTouch3Up(const SLint x1, const SLint y1) | SLEventHandler | inlinevirtual |
SLEventHandler() | SLEventHandler | inline |
SLGLUniform(SLUniformType type, const SLchar *name, T value, T inc=0.0f, T min=0.0f, T max=0.0f, SLKey keyInc=K_none) | SLGLUniform< T > | inline |
SLGLUniform(const SLchar *name, function< T(void)> getFunc) | SLGLUniform< T > | inline |
value() | SLGLUniform< T > | inline |
~SLEventHandler() | SLEventHandler | inlinevirtual |