SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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This is the complete list of members for SLImporter, including all inherited members.
_animationNamesMap | SLImporter | protected |
_log | SLImporter | protected |
_logConsoleVerbosity | SLImporter | protected |
_logFile | SLImporter | protected |
_logFileVerbosity | SLImporter | protected |
_meshes | SLImporter | protected |
_sceneRoot | SLImporter | protected |
_skeleton | SLImporter | protected |
load(SLAnimManager &aniMan, SLAssetManager *assetMgr, SLstring pathFilename, SLstring texturePath, SLSkybox *skybox=nullptr, SLbool deleteTexImgAfterBuild=false, SLbool loadMeshesOnly=true, SLMaterial *overrideMat=nullptr, float ambientFactor=0.0f, SLbool forceCookTorranceRM=false, SLProgressHandler *progressHandler=nullptr, SLuint flags=SLProcess_Triangulate|SLProcess_JoinIdenticalVertices|SLProcess_SplitLargeMeshes|SLProcess_RemoveRedundantMaterials|SLProcess_SortByPType|SLProcess_FindDegenerates|SLProcess_FindInvalidData)=0 | SLImporter | pure virtual |
logConsoleVerbosity(SLLogVerbosity verb) | SLImporter | inline |
logFileVerbosity(SLLogVerbosity verb) | SLImporter | inline |
logMessage(SLLogVerbosity verbosity, const char *msg,...) | SLImporter | protected |
meshes() | SLImporter | inline |
nodeAnimations() | SLImporter | inline |
rootNode() | SLImporter | inline |
skeleton() | SLImporter | inline |
SLImporter() | SLImporter | |
SLImporter(SLLogVerbosity consoleVerb) | SLImporter | explicit |
SLImporter(const SLstring &logFile, SLLogVerbosity logConsoleVerb=LV_normal, SLLogVerbosity logFileVerb=LV_diagnostic) | SLImporter | explicit |
~SLImporter() | SLImporter | virtual |