SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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This is the complete list of members for WAIApp, including all inherited members.
_camera | WAIApp | private |
_closeAppCallback | WAIApp | private |
_dirs | WAIApp | private |
_goBackRequested | WAIApp | private |
_initIntroSceneDone | WAIApp | private |
_initSceneGraphDone | WAIApp | private |
_inputManager | SLInputEventInterface | private |
_sceneCamera | WAIApp | private |
_sv | WAIApp | private |
_videoImage | WAIApp | private |
charInput(int sceneViewIndex, unsigned int character) | SLInputEventInterface | |
close() | WAIApp | |
CloseAppCallback typedef | WAIApp | |
deleteSceneGraph() | WAIApp | private |
doubleClick(int sceneViewIndex, SLMouseButton button, int x, int y, SLKey modifier) | SLInputEventInterface | |
goBack() | WAIApp | |
init(int screenWidth, int screenHeight, int screenDpi, AppDirectories directories) | WAIApp | |
initCamera(SENSCamera *camera) | WAIApp | |
initCloseAppCallback(CloseAppCallback cb) | WAIApp | |
initDirectories(AppDirectories directories) | WAIApp | private |
initIntroScene() | WAIApp | private |
initSceneCamera() | WAIApp | private |
initSceneGraph(int scrWidth, int scrHeight, int dpi) | WAIApp | private |
keyPress(int sceneViewIndex, SLKey key, SLKey modifier) | SLInputEventInterface | |
keyRelease(int sceneViewIndex, SLKey key, SLKey modifier) | SLInputEventInterface | |
longTouch(int sceneViewIndex, int x, int y) | SLInputEventInterface | inline |
mouseDown(int sceneViewIndex, SLMouseButton button, int x, int y, SLKey modifier) | SLInputEventInterface | |
mouseMove(int sceneViewIndex, int x, int y) | SLInputEventInterface | |
mouseUp(int sceneViewIndex, SLMouseButton button, int x, int y, SLKey modifier) | SLInputEventInterface | |
mouseWheel(int sceneViewIndex, int pos, SLKey modifier) | SLInputEventInterface | |
resize(int sceneViewIndex, int width, int height) | SLInputEventInterface | |
scrCaptureRequest(int sceneViewIndex, std::string outputPath) | SLInputEventInterface | |
SLInputEventInterface(SLInputManager &inputManager) | SLInputEventInterface | |
touch2Down(int sceneViewIndex, int x1, int y1, int x2, int y2) | SLInputEventInterface | |
touch2Move(int sceneViewIndex, int x1, int y1, int x2, int y2) | SLInputEventInterface | |
touch2Up(int sceneViewIndex, int x1, int y1, int x2, int y2) | SLInputEventInterface | |
update() | WAIApp | |
updateScr2fb(int sceneViewIndex) | SLInputEventInterface | |
WAIApp() | WAIApp |