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SLProject 4.0.000
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#include <SLAABBox.h>#include <SLDrawBits.h>#include <SLEventHandler.h>#include <SLGLOculusFB.h>#include <SLGLVertexArrayExt.h>#include <SLNode.h>#include <SLPathtracer.h>#include <SLRaytracer.h>#include <SLScene.h>#include <SLOptixRaytracer.h>#include <SLOptixPathtracer.h>#include <math/SLRect.h>#include <SLUiInterface.h>#include <unordered_set>Classes | |
| class | SLSceneView |
| SceneView class represents a dynamic real time 3D view onto the scene. More... | |
Typedefs | |
| typedef SLSceneView *(SL_STDCALL * | cbOnNewSceneView) (SLScene *s, int dotsPerInch, SLInputManager &inputManager) |
| Callback function typedef for custom SLSceneView derived creator function. More... | |
| typedef SLbool(SL_STDCALL * | cbOnWndUpdate) () |
| Callback function typedef for GUI window updateRec. More... | |
| typedef void(SL_STDCALL * | cbOnSelectNodeMesh) (SLNode *, SLMesh *) |
| Callback function typedef for select node. More... | |
| typedef vector< SLSceneView * > | SLVSceneView |
| typedef SLSceneView *(SL_STDCALL * cbOnNewSceneView) (SLScene *s, int dotsPerInch, SLInputManager &inputManager) |
Callback function typedef for custom SLSceneView derived creator function.
Callback function typedef for select node.
| typedef SLbool(SL_STDCALL * cbOnWndUpdate) () |
Callback function typedef for GUI window updateRec.
| typedef vector<SLSceneView*> SLVSceneView |