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    SLProject
    4.2.000
    
   A platform independent 3D computer graphics framework for desktop OS,  Android,  iOS and online in web browsers 
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#include <string>#include <map>#include <HighResTimer.h>#include <Averaged.h>#include <sstream>#include <utility>Go to the source code of this file.
Classes | |
| struct | Utils::AverageTimingBlock | 
| concatenation of average value and timer  More... | |
| class | Utils::AverageTiming | 
| Singleton timing class for average measurement of different timing blocks in loops.  More... | |
Namespaces | |
| Utils | |
| Utils provides utilities for string & file handling, logging and math functions.  | |
Macros | |
| #define | AVERAGE_TIMING_START(name) Utils::AverageTiming::start(name) | 
| #define | AVERAGE_TIMING_STOP(name) Utils::AverageTiming::stop(name) | 
Definition in file AverageTiming.h.
| #define AVERAGE_TIMING_START | ( | name | ) | Utils::AverageTiming::start(name) | 
Definition at line 96 of file AverageTiming.h.
| #define AVERAGE_TIMING_STOP | ( | name | ) | Utils::AverageTiming::stop(name) | 
Definition at line 97 of file AverageTiming.h.