SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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#include <string>
#include <map>
#include <HighResTimer.h>
#include <Averaged.h>
#include <sstream>
#include <utility>
Go to the source code of this file.
Classes | |
struct | Utils::AverageTimingBlock |
concatenation of average value and timer More... | |
class | Utils::AverageTiming |
Singleton timing class for average measurement of different timing blocks in loops. More... | |
Namespaces | |
Utils | |
Utils provides utilities for string & file handling, logging and math functions. | |
Macros | |
#define | AVERAGE_TIMING_START(name) Utils::AverageTiming::start(name) |
#define | AVERAGE_TIMING_STOP(name) Utils::AverageTiming::stop(name) |
Definition in file AverageTiming.h.
#define AVERAGE_TIMING_START | ( | name | ) | Utils::AverageTiming::start(name) |
Definition at line 96 of file AverageTiming.h.
#define AVERAGE_TIMING_STOP | ( | name | ) | Utils::AverageTiming::stop(name) |
Definition at line 97 of file AverageTiming.h.