SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
|
#include <CVTypedefs.h>
Go to the source code of this file.
Classes | |
class | CVImage |
OpenCV image class with the same interface as the former SLImage class. More... | |
Typedefs | |
typedef vector< CVImage * > | CVVImage |
Enumerations | |
enum | CVPixelFormatGL { PF_unknown = 0 , PF_yuv_420_888 = 1 , PF_alpha = 0x1906 , PF_luminance = 0x1909 , PF_luminance_alpha = 0x190A , PF_intensity = 0x8049 , PF_green = 0x1904 , PF_blue = 0x1905 , PF_depth_component = 0x1902 , PF_red = 0x1903 , PF_rg = 0x8227 , PF_rgb = 0x1907 , PF_rgba = 0x1908 , PF_bgr = 0x80E0 , PF_bgra = 0x80E1 , PF_rg_integer = 0x8228 , PF_red_integer = 0x8D94 , PF_rgb_integer = 0x8D98 , PF_rgba_integer = 0x8D99 , PF_bgr_integer = 0x8D9A , PF_bgra_integer = 0x8D9B , PF_r16f = 0x822D , PF_r32f = 0x822E , PF_rg16f = 0x822F , PF_rg32f = 0x8230 , PF_rgba32f = 0x8814 , PF_rgb32f = 0x8815 , PF_rgba16f = 0x881A , PF_rgb16f = 0x881B } |
Pixel format according to OpenGL pixel format defines. More... | |
enum CVPixelFormatGL |
Pixel format according to OpenGL pixel format defines.
This is a pretty delicate topic in OpenGL because bugs in GLSL due to pixel format errors are very hard to detect and debug.
Definition at line 23 of file CVImage.h.