SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
StateMachine.cpp File Reference
#include "StateMachine.h"
#include <sstream>
Include dependency graph for StateMachine.cpp:

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Namespaces

 sm
 Collection of classes for a state machine implementation used in the Erleb-AR app.
 

Macros

#define LOG_STATEMACHINE_WARN(...)   Utils::log("StateMachine", __VA_ARGS__);
 
#define LOG_STATEMACHINE_INFO(...)   Utils::log("StateMachine", __VA_ARGS__);
 
#define LOG_STATEMACHINE_DEBUG(...)   Utils::log("StateMachine", __VA_ARGS__);
 

Macro Definition Documentation

◆ LOG_STATEMACHINE_DEBUG

#define LOG_STATEMACHINE_DEBUG (   ...)    Utils::log("StateMachine", __VA_ARGS__);

Definition at line 15 of file StateMachine.cpp.

◆ LOG_STATEMACHINE_INFO

#define LOG_STATEMACHINE_INFO (   ...)    Utils::log("StateMachine", __VA_ARGS__);

Definition at line 14 of file StateMachine.cpp.

◆ LOG_STATEMACHINE_WARN

#define LOG_STATEMACHINE_WARN (   ...)    Utils::log("StateMachine", __VA_ARGS__);

Definition at line 13 of file StateMachine.cpp.