SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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#import <ViewController.h>
#import <CoreMotion/CoreMotion.h>
#include <Utils.h>
#include <Utils_iOS.h>
#include <SLAssetManager.h>
#include <SLInterface.h>
#include <SLAssetLoader.h>
#include <CVCapture.h>
#include <AppCommon.h>
#include <App.h>
#include <mach/mach_time.h>
#import <sys/utsname.h>
#import <mach-o/arch.h>
Go to the source code of this file.
Functions | |
float | GetSeconds () |
SLbool | onPaintRTGL () |
Variables | |
GLKView * | myView = 0 |
int | svIndex = 0 |
float | screenScale = 1.0f |
float GetSeconds | ( | ) |
Returns the absolute time in seconds since the system started. It is based on a CPU clock counter.
Definition at line 60 of file ViewController.mm.
SLbool onPaintRTGL | ( | ) |
Definition at line 49 of file ViewController.mm.
GLKView* myView = 0 |
Definition at line 39 of file ViewController.mm.
float screenScale = 1.0f |
Definition at line 45 of file ViewController.mm.
int svIndex = 0 |
Definition at line 42 of file ViewController.mm.