SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
WAIMapPoint.h File Reference
#include <WAIHelper.h>
#include <WAIMap.h>
#include <map>
#include <mutex>
#include <vector>
#include <opencv2/core/core.hpp>
#include <WAIMath.h>
Include dependency graph for WAIMapPoint.h:
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Go to the source code of this file.

Classes

class  WAIMapPoint
 

Macros

#define TRACK_REF_FRAME   0
 
#define FUSE_TARGET_KF   1
 
#define FUSE_CANDIDATE_KF   2
 
#define BA_LOCAL_KF   3
 
#define BA_FIXED_KF   4
 
#define BA_GLOBAL_KF   5
 
#define LOOP_POINT_KF   6
 

Detailed Description

Authors
Michael Goettlicher
Date
October 2017 Codestyle: https://github.com/cpvrlab/SLProject/wiki/Coding-Style-Guidelines
Authors
Marcus Hudritsch

Definition in file WAIMapPoint.h.

Macro Definition Documentation

◆ BA_FIXED_KF

#define BA_FIXED_KF   4

Definition at line 35 of file WAIMapPoint.h.

◆ BA_GLOBAL_KF

#define BA_GLOBAL_KF   5

Definition at line 36 of file WAIMapPoint.h.

◆ BA_LOCAL_KF

#define BA_LOCAL_KF   3

Definition at line 34 of file WAIMapPoint.h.

◆ FUSE_CANDIDATE_KF

#define FUSE_CANDIDATE_KF   2

Definition at line 33 of file WAIMapPoint.h.

◆ FUSE_TARGET_KF

#define FUSE_TARGET_KF   1

Definition at line 32 of file WAIMapPoint.h.

◆ LOOP_POINT_KF

#define LOOP_POINT_KF   6

Definition at line 37 of file WAIMapPoint.h.

◆ TRACK_REF_FRAME

#define TRACK_REF_FRAME   0

Definition at line 31 of file WAIMapPoint.h.