SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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#include <WAIHelper.h>
#include <WAIMap.h>
#include <map>
#include <mutex>
#include <vector>
#include <opencv2/core/core.hpp>
#include <WAIMath.h>
Go to the source code of this file.
Classes | |
class | WAIMapPoint |
Macros | |
#define | TRACK_REF_FRAME 0 |
#define | FUSE_TARGET_KF 1 |
#define | FUSE_CANDIDATE_KF 2 |
#define | BA_LOCAL_KF 3 |
#define | BA_FIXED_KF 4 |
#define | BA_GLOBAL_KF 5 |
#define | LOOP_POINT_KF 6 |
Definition in file WAIMapPoint.h.
#define BA_FIXED_KF 4 |
Definition at line 35 of file WAIMapPoint.h.
#define BA_GLOBAL_KF 5 |
Definition at line 36 of file WAIMapPoint.h.
#define BA_LOCAL_KF 3 |
Definition at line 34 of file WAIMapPoint.h.
#define FUSE_CANDIDATE_KF 2 |
Definition at line 33 of file WAIMapPoint.h.
#define FUSE_TARGET_KF 1 |
Definition at line 32 of file WAIMapPoint.h.
#define LOOP_POINT_KF 6 |
Definition at line 37 of file WAIMapPoint.h.
#define TRACK_REF_FRAME 0 |
Definition at line 31 of file WAIMapPoint.h.