SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
WAISlam.cpp File Reference
#include <WAISlam.h>
#include <AverageTiming.h>
#include <Utils.h>
Include dependency graph for WAISlam.cpp:

Go to the source code of this file.

Macros

#define MIN_FRAMES   0
 
#define MAX_FRAMES   30
 
#define MULTI_THREAD_FRAME_PROCESSING   1
 
#define LOG_WAISLAM_WARN(...)   Utils::log("WAISlam", __VA_ARGS__);
 
#define LOG_WAISLAM_INFO(...)   Utils::log("WAISlam", __VA_ARGS__);
 
#define LOG_WAISLAM_DEBUG(...)   Utils::log("WAISlam", __VA_ARGS__);
 

Macro Definition Documentation

◆ LOG_WAISLAM_DEBUG

#define LOG_WAISLAM_DEBUG (   ...)    Utils::log("WAISlam", __VA_ARGS__);

Definition at line 12 of file WAISlam.cpp.

◆ LOG_WAISLAM_INFO

#define LOG_WAISLAM_INFO (   ...)    Utils::log("WAISlam", __VA_ARGS__);

Definition at line 11 of file WAISlam.cpp.

◆ LOG_WAISLAM_WARN

#define LOG_WAISLAM_WARN (   ...)    Utils::log("WAISlam", __VA_ARGS__);

Definition at line 10 of file WAISlam.cpp.

◆ MAX_FRAMES

#define MAX_FRAMES   30

Definition at line 6 of file WAISlam.cpp.

◆ MIN_FRAMES

#define MIN_FRAMES   0

Definition at line 5 of file WAISlam.cpp.

◆ MULTI_THREAD_FRAME_PROCESSING

#define MULTI_THREAD_FRAME_PROCESSING   1

Definition at line 8 of file WAISlam.cpp.