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    SLProject
    4.2.000
    
   A platform independent 3D computer graphics framework for desktop OS,  Android,  iOS and online in web browsers 
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Go to the source code of this file.
Macros | |
| #define | MIN_FRAMES 0 | 
| #define | MAX_FRAMES 30 | 
| #define | MULTI_THREAD_FRAME_PROCESSING 1 | 
| #define | LOG_WAISLAM_WARN(...) Utils::log("WAISlam", __VA_ARGS__); | 
| #define | LOG_WAISLAM_INFO(...) Utils::log("WAISlam", __VA_ARGS__); | 
| #define | LOG_WAISLAM_DEBUG(...) Utils::log("WAISlam", __VA_ARGS__); | 
| #define LOG_WAISLAM_DEBUG | ( | ... | ) | Utils::log("WAISlam", __VA_ARGS__); | 
Definition at line 12 of file WAISlam.cpp.
| #define LOG_WAISLAM_INFO | ( | ... | ) | Utils::log("WAISlam", __VA_ARGS__); | 
Definition at line 11 of file WAISlam.cpp.
| #define LOG_WAISLAM_WARN | ( | ... | ) | Utils::log("WAISlam", __VA_ARGS__); | 
Definition at line 10 of file WAISlam.cpp.
| #define MAX_FRAMES 30 | 
Definition at line 6 of file WAISlam.cpp.
| #define MIN_FRAMES 0 | 
Definition at line 5 of file WAISlam.cpp.
| #define MULTI_THREAD_FRAME_PROCESSING 1 | 
Definition at line 8 of file WAISlam.cpp.