SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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Macros | |
#define | MIN_FRAMES 0 |
#define | MAX_FRAMES 30 |
#define | MULTI_THREAD_FRAME_PROCESSING 1 |
#define | LOG_WAISLAM_WARN(...) Utils::log("WAISlam", __VA_ARGS__); |
#define | LOG_WAISLAM_INFO(...) Utils::log("WAISlam", __VA_ARGS__); |
#define | LOG_WAISLAM_DEBUG(...) Utils::log("WAISlam", __VA_ARGS__); |
#define LOG_WAISLAM_DEBUG | ( | ... | ) | Utils::log("WAISlam", __VA_ARGS__); |
Definition at line 12 of file WAISlam.cpp.
#define LOG_WAISLAM_INFO | ( | ... | ) | Utils::log("WAISlam", __VA_ARGS__); |
Definition at line 11 of file WAISlam.cpp.
#define LOG_WAISLAM_WARN | ( | ... | ) | Utils::log("WAISlam", __VA_ARGS__); |
Definition at line 10 of file WAISlam.cpp.
#define MAX_FRAMES 30 |
Definition at line 6 of file WAISlam.cpp.
#define MIN_FRAMES 0 |
Definition at line 5 of file WAISlam.cpp.
#define MULTI_THREAD_FRAME_PROCESSING 1 |
Definition at line 8 of file WAISlam.cpp.