SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
AppDemoSceneRTLens Member List
This is the complete list of members for
AppDemoSceneRTLens
, including all inherited members.
_animManager
SLScene
protected
_assetManager
SLScene
protected
_eventHandlers
SLScene
protected
_fps
SLScene
protected
_frameTimeMS
SLScene
protected
_frameTimesMS
SLScene
protected
_info
SLScene
protected
_lastUpdateTimeMS
SLScene
protected
_lights
SLScene
protected
_loadTimeMS
SLScene
protected
_name
SLObject
protected
_oculus
SLScene
protected
_root2D
SLScene
protected
_root3D
SLScene
protected
_selectedMeshes
SLScene
protected
_selectedNodes
SLScene
protected
_skybox
SLScene
protected
_stopAnimations
SLScene
protected
_tex1
AppDemoSceneRTLens
private
_updateAABBTimesMS
SLScene
protected
_updateAnimTimesMS
SLScene
protected
_updateDODTimesMS
SLScene
protected
_updateTimesMS
SLScene
protected
_url
SLObject
protected
animManager
()
SLScene
inline
AppDemoSceneRTLens
()
AppDemoSceneRTLens
assemble
(SLAssetManager *am, SLSceneView *sv) override
AppDemoSceneRTLens
virtual
assetManager
()
SLScene
inline
deselectAllNodesAndMeshes
()
SLScene
elapsedTimeMS
() const
SLScene
inline
elapsedTimeSec
() const
SLScene
inline
eventHandlers
()
SLScene
inline
fps
() const
SLScene
inline
frameTimesMS
()
SLScene
inline
info
(SLstring i)
SLScene
inline
info
()
SLScene
inline
init
(SLAssetManager *am)
SLScene
initOculus
(SLstring shaderDir)
SLScene
lights
()
SLScene
inline
loadTimeMS
(SLfloat loadTimeMS)
SLScene
inline
loadTimeMS
() const
SLScene
inline
name
(const SLstring &Name)
SLObject
inline
name
() const
SLObject
inline
nextCameraInScene
(SLCamera *activeSVCam)
SLScene
numSceneCameras
()
SLScene
oculus
()
SLScene
inline
onUpdate
(bool renderTypeIsRT, bool voxelsAreShown, bool forceCPUSkinning)
SLScene
registerAssetsToLoad
(SLAssetLoader &al) override
AppDemoSceneRTLens
virtual
root2D
(SLNode *root2D)
SLScene
inline
root2D
()
SLScene
inline
root3D
(SLNode *root3D)
SLScene
inline
root3D
()
SLScene
inline
selectedMeshes
()
SLScene
inline
selectedNodes
()
SLScene
inline
selectNodeMesh
(SLNode *nodeToSelect, SLMesh *meshToSelect)
SLScene
singleMeshFullSelected
()
SLScene
inline
singleNodeSelected
()
SLScene
inline
skybox
(SLSkybox *skybox)
SLScene
inline
skybox
()
SLScene
inline
SLObject
(const SLstring &Name="", const SLstring &url="")
SLObject
inline
SLScene
(const SLstring &name)
SLScene
stopAnimations
(SLbool stop)
SLScene
inline
stopAnimations
() const
SLScene
inline
unInit
()
SLScene
virtual
updateAABBTimesMS
()
SLScene
inline
updateAnimTimesMS
()
SLScene
inline
updateDODTimesMS
()
SLScene
inline
updateTimesMS
()
SLScene
inline
url
(const SLstring &url)
SLObject
inline
url
() const
SLObject
inline
~SLObject
()
SLObject
inline
virtual
~SLScene
() override
SLScene
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