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SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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Base class for all other classes. More...
#include <SLObject.h>
Public Member Functions | |
| SLObject (const SLstring &Name="", const SLstring &url="") | |
| virtual | ~SLObject () |
| void | name (const SLstring &Name) |
| void | url (const SLstring &url) |
| const SLstring & | name () const |
| const SLstring & | url () const |
Protected Attributes | |
| SLstring | _name |
| name of an object More... | |
| SLstring | _url |
| uniform resource locator More... | |
Base class for all other classes.
The SLObject class serves as root3D class for other classes and provides for the moment only a string with the name. It could be extended for object i/o (serialization) or reference counting.
Definition at line 22 of file SLObject.h.
Definition at line 25 of file SLObject.h.
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inlinevirtual |
Definition at line 31 of file SLObject.h.
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inline |
Definition at line 38 of file SLObject.h.
Definition at line 34 of file SLObject.h.
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inline |
Definition at line 39 of file SLObject.h.
Definition at line 35 of file SLObject.h.
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protected |
name of an object
Definition at line 42 of file SLObject.h.
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protected |
uniform resource locator
Definition at line 43 of file SLObject.h.