SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
SLGLDepthBuffer Member List

This is the complete list of members for SLGLDepthBuffer, including all inherited members.

_dimensionsSLGLDepthBufferprivate
_fboIDSLGLDepthBufferprivate
_nameSLObjectprivate
_prevFboIDSLGLDepthBufferprivate
_targetSLGLDepthBufferprivate
_texIDSLGLDepthBufferprivate
_urlSLObjectprivate
bind()SLGLDepthBuffer
bindActive(SLuint texUnit) constSLGLDepthBuffer
bindFace(SLenum face) constSLGLDepthBuffer
dimensions()SLGLDepthBufferinline
name(const SLstring &Name)SLObjectinlineprivate
name() constSLObjectinlineprivate
readPixels() constSLGLDepthBuffer
SLGLDepthBuffer(const SLVec2i &dimensions, SLenum magFilter=GL_NEAREST, SLenum minFilter=GL_NEAREST, SLint wrap=GL_REPEAT, SLfloat borderColor[]=nullptr, SLenum target=GL_TEXTURE_2D, SLstring name="SM-DepthBuffer")SLGLDepthBuffer
SLObject(const SLstring &Name="", const SLstring &url="")SLObjectinlineprivate
target()SLGLDepthBufferinline
texID()SLGLDepthBufferinline
unbind()SLGLDepthBuffer
url(const SLstring &url)SLObjectinlineprivate
url() constSLObjectinlineprivate
~SLGLDepthBuffer()SLGLDepthBuffer
~SLObject()SLObjectinlineprivatevirtual