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SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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#include <SLGLOVRWorkaround.h>
Public Attributes | |
| SLVec2f | ScreenPosNDC |
| float | TimewarpLerp |
| float | Shade |
| SLVec2f | TanEyeAnglesR |
| SLVec2f | TanEyeAnglesG |
| SLVec2f | TanEyeAnglesB |
Definition at line 639 of file SLGLOVRWorkaround.h.
| SLVec2f DistortionMeshVertexData::ScreenPosNDC |
Definition at line 642 of file SLGLOVRWorkaround.h.
| float DistortionMeshVertexData::Shade |
Definition at line 648 of file SLGLOVRWorkaround.h.
| SLVec2f DistortionMeshVertexData::TanEyeAnglesB |
Definition at line 655 of file SLGLOVRWorkaround.h.
| SLVec2f DistortionMeshVertexData::TanEyeAnglesG |
Definition at line 654 of file SLGLOVRWorkaround.h.
| SLVec2f DistortionMeshVertexData::TanEyeAnglesR |
Definition at line 653 of file SLGLOVRWorkaround.h.
| float DistortionMeshVertexData::TimewarpLerp |
Definition at line 645 of file SLGLOVRWorkaround.h.