![]()  | 
  
    SLProject
    4.2.000
    
   A platform independent 3D computer graphics framework for desktop OS,  Android,  iOS and online in web browsers 
   | 
 
#include <SLGLOVRWorkaround.h>
Public Attributes | |
| SLVec2f | ScreenPosNDC | 
| float | TimewarpLerp | 
| float | Shade | 
| SLVec2f | TanEyeAnglesR | 
| SLVec2f | TanEyeAnglesG | 
| SLVec2f | TanEyeAnglesB | 
Definition at line 639 of file SLGLOVRWorkaround.h.
| SLVec2f DistortionMeshVertexData::ScreenPosNDC | 
Definition at line 642 of file SLGLOVRWorkaround.h.
| float DistortionMeshVertexData::Shade | 
Definition at line 648 of file SLGLOVRWorkaround.h.
| SLVec2f DistortionMeshVertexData::TanEyeAnglesB | 
Definition at line 655 of file SLGLOVRWorkaround.h.
| SLVec2f DistortionMeshVertexData::TanEyeAnglesG | 
Definition at line 654 of file SLGLOVRWorkaround.h.
| SLVec2f DistortionMeshVertexData::TanEyeAnglesR | 
Definition at line 653 of file SLGLOVRWorkaround.h.
| float DistortionMeshVertexData::TimewarpLerp | 
Definition at line 645 of file SLGLOVRWorkaround.h.